iGypsy

iGypsy

Joined Member # 3466388
0 Posts 0 Replies 64 Reputation

[quote who="Hack78" reply="16" id="2057070"] The desync occurs anytime a random number is generated on one machine that makes something different to another machine. So yes, any game with more then one CPU running the calcs can have the issue.[/quote] Well what I find compelling is the fact that the OP is having the same problem also running on a Mac. If it were as simple as poor use of a random number generator (from a code perspective) this behavior wo

32 Replies 29,657 Views

I actually was not aware of the development blog, I'm new to the game and to Ironclad in general. I must say I have been impressed with the level of service, and the quality of Sins. Kudos. One last question, do you know if these problems are evident in both LAN and Online games (my guess is that if its random calculations that could be desync'ing then it would affect both)?

32 Replies 29,657 Views

[quote who="Annatar11" reply="11" id="2056307"]Two sync bugs have been fixed since the last reply of this thread. One I believe is in Sins 1.13/Entrenchment 2.5 and another was nabbed just this weekend and will be in an upcoming patch.[/quote] Thanks for the quick reply. I'm running 1.13 and still experiencing this. I have not, however, downloaded entrenchment.

32 Replies 29,657 Views

Have there been any recent updates around this problem? I witness the same behavior, and I am also running Sins on Win XP through Bootcamp (my system is a MacBook Pro). Desync is guaranteed basically every game, though I have only tried playing with a friend via LAN. Did the problems that you guys were experiencing also happen during Online games? Has a solution been found? Its very frustrating, especially as there is not much si

32 Replies 29,657 Views