Exa_Unique

Exa_Unique

Joined Member # 3461428
0 Posts 0 Replies 432 Reputation

[quote who="joeball123" reply="47" id="3514667"] Putting all of this together, we see that, using weapon systems which are known to exist and are used by playable species in the Galactic Civilizations universe, a station would need to predict a target's location anywhere from 30 seconds to more than 90 years in the future in order to score a hit with beam weapons, with it being probable that the station would need to know the target location several months to several years in advance

81 Replies 44,050 Views

How come everyone is against the idea of a strong/fortified starbase? Its a huge and slow "expensive" target. Id rather see it give a hell of a fight after 40 turns of building, then it to be destroyed by a ship that toke only 1 turn... Currently it doesnt apply to any real life or fictional physics (things like the point of approach and etc.), it just disappears.... Id be scared living on one of them GC3 stations, where flushing the toilet might even take it apart :( Also if

81 Replies 44,050 Views

Oh wow, i was off for a small while and so many responses :) nice! And second that, if a ship engages a starbase (with missles). I can understand the rotational speed of the turrets on a stational unable to track small fast ships. But initially on max distance they should be able to hit a few times. As well with the missiles that should do some damage on a ship without any flak. Currently the starbase just disappears once that little ship comes by, and that ship goes u

81 Replies 44,050 Views