Carrotz

Carrotz

Joined Member # 3377078
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[quote] 1) Ability to create divisions, squads ect a) User can define how many of a given ship will make up the smallest group and how many groups to put in a division 2) Ability to set actions of a per group unit level and ability to tell larger groups such as the fleet to break formation causing it to then split into the next smallest group size that composes it. &nb

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anyone here played cossacks? or watched legend of galactic heroes? in cossacks you can win even if it's one squad versus 3 squad, that if, you are a good commander, in sins, number plays the major role in legend of galactic heroes, there are many fleet battle so it's also a good example for my suggestion i think what is lacking in sins is that, the fleet control is way too simple, the game is just "hit the enemy" and that's all... anyways, what i

15 Replies 5,222 Views