Why don't you guys just implement a speed slider so we can adjust the Units speed in combat to our own liking??? You guys SERIOUSLY have to have a look back at GalCivII, THAT'S how to make OPTIONS. This game needs it!
Filthgrinder
That's hardly a reason. All games that have accounts use that to track profiles. I don't see why we can't create a different ingame ID. In Sins you could freely use whatever you wanted. This is VERY bad, and totally turns me off from buying any games from impulse that have online play. Many people (myself included) use a specific ingame name, something most friends identify you with.
Why is this the case? I want to have a different gaming "ID" as I play. Why can't we create different IDs like other games? Would be awful if, say, EA decided that all Battlefield gamers had to use only one ID name.
Here where I live GameStop shops are being shut down left and right. So the fact that GameStop bought impulse does not sit well with me. I am sure they will manage to run it to the ground.
[quote who="Annatar11" reply="5" id="2906592"]... Yes, because after basically every earlier patch breaking saves, this is the one that was sure to be different? You're not a baby, take some responsibility into your own hands.[/quote] Why being so disrespectful? Baby? They added the information that the save would be useless on the forums, so why did they neglect having that information on the impulse website? If your statement held some truth, th
Well CHRIST, they should add that information here on impulse as well!! And have it in red bold so people notice! Insane that they expect people to go to the official forums to find that out!!
Where does it state that any save games will be rendered useless? I sure don't see that stated anywhere. http://impulsedriven.com/news/2507/Stardock_Entertainment_and_Ironclad_Games_Release_Sins_of_a_Solar_Empire_Trinity_v_12__Patch_Available_Now
Will it render my saves useless, or perhaps mess up a game progression wise?
Is there a wiki or something that has all the spells/magic listed in the game? I want to see what spells are in each spellbook, and what they do. The spell explanations in the game is virtually null.
I am getting sick of the opponents we have. It should be technically possible to create a "randomized" selection. One that goes through all the stats etc, and mixes it all up and gives us more interesting opponents.
Here we are at 1.11, and I still can't play the campaign without hitting a gamebreaking bug. I remember a lot of people had problems getting past the first "barrier", this time when I get past it and get my Pioneer to build a second Kingdom the game does not register that I indeed did build the kingdom, and that's that. Thanks to that I cannot get past that part of the game. This is getting pathetic.
I am finding it annoying when I cast Imbune that I cannot select which character. I feel that a pop-up window of the heros in the group should appear when casting on a group, and you then select which hero to perform Imbune on. Naturally the characters stats should also appear when pointing resting the pointer over the hero in the pop-up.
Welcome, I am excited to see what comes out of this!
What I am saying I want to be able to CHOOSE how I want it displayed. I prefer the Turn Number display.
I enjoyed the game more with TURN numbers rather than the Date/Season numbering. Was great reading "I played a 456 turn game" in the forums etc, but now it's just a mess and we can't relate with dates. At least in my opinion. It would be great to have the OPTION to choose what type of turn system to be used. It's great with all these changes, but I don't like it when we are not given a choice. Look at GalCiv II, you guys gave us a rich options so we could custom
Is there a way to get the camera controls to move similar as in Sins? Hold down the right mouse button to move/change camera angle. I don't see why Stardock didn't implement it in this game. I don't have a middle button, and we still can't MAP BUTTONS!!!
I wish this went away. We should be allowed to talk to them, but then we see they demand too much money. It makes no sense as it is now. Like, if I want a whore, I HAVE to talk to her to find out what price she wants....
Of course they cant! Boots should never be on while in the kitchen! They would have to scrub the floors all over again! [e digicons]:rofl:[/e]
You guys should do a new interview with Three Moves Ahead! I bet that would also help sales!
[quote who="Svalkisalanazar" reply="1" id="2832543"]Great work man, Elemental will become one of the best TBS games I've ever seen : )[/quote] To bad it is going to take 1 year until it is. I am very P.O.ed and I have yet to enjoy this mess of a game.
[quote who="be0wulfe" reply="4" id="2831876"]There's beta's, then there's stuff that just doesn't plain work.[/quote] Which can't be found out without putting it in BETA. God...some people.....
I personally relax and let things unfold. However, I never go a turn without actually doing/planing something.
If you love Turn Based games, get a Nintendo DS. The thing has a MASSIVE amount of TB games. Most of them pretty darn good. I find myself playing more and more on the DS.
Have these tips been updated with the patches? I doubt it. Can imagine a lot of them are not valid anymore. Anyways, I would LOVE to see a "hit any key to continue" button.
I can see this being exploited. Attack, miss, miss miss. Redo, miss, hit, hit...yepp happy with that so I do not redo.... Perhaps a "Conferm move" option would be a better solution. You click a move or attack, and a popup asks for a conferm? Naturally this would have to be an OPTION to activate and not forced on us.