[quote who="dennylc" reply="5" id="3725398"] Have they given a time the game will unlock on the 20th yet? Is it the same time simultaneously or is it dependent upon your locations time? For example, if it unlocks on the 20th at midnight eastern standard time, and it is a simultaneous release, I would get it at 9PM PST on the 19th, since I am 3 hours later. If its a local release time, then I would have to wait those 3 hours until it hit midnight here. [/quote] Steam unlocks
satoru1
[quote who="pchernik" reply="65" id="3716250"] Quoting satoru1, reply 64 How do you have an underpowered laptop CPU paired with a 1070? It seem slike overkeill sine the CPU is your bottleneck Yes, this is a laptop, that has 8-core 2.6GHz CPU and GTX 1070 card. This laptop has been a
[quote who="pchernik" reply="63" id="3716248"] OS: Windows 10 Memory: 16GB Video Card: NVIDIA GeForce GTX 1070 Processor: I7-6700HQ @ 2.60Hz (8 CPUs) Resolution: 2460x1440 So far one major issue is that flight is pretty choppy, every couple of seconds. Also, planetary clouds make everything VERY slow and choppy. [/quote] How do you have an underpowered laptop CPU paired with a 1070? It seem slik
Just some feedback on the save system Personally I think 2.3% is a bit OP. Don't want to give save scummers more saves lots. I think the appropriate monetization strategy would be 1) Reduce base probability to 1% 2) Founder Elites get increase probability to 5% 3) Every save/reload cycle has
Make sure you download teh "Star Control Origins" game not the "Fleet Battles BETA". The code wont work if you do it on the "Fleet Battles BETA" appid
I assume we would still be under NDA concerning anything there correct?
It uses the Oxide engine so I can speak only with regards to the game that use it which is Ashes [quote quoting="post"] Will SCO support multi monitor use? My intent was to game on one monitor and do work on another.[/quote] No problems doing this with Ashes [quote]Will SCO fully utilize the newer cpus just now entering the market? (I am looking at you I9 with 12 cores/24 threads). [/quote] I mean I guess that depends on what the real issue
[quote who="Seilore" reply="5" id="3681086"]So what are the solutions? I was actually thinking about it last night. Can the game developer create 2 different executable's[/quote] The # of executables isn't really relevant. Steam only counts reviews that are purchased directly from the store. Steam also only launches games it authorizes due to an exploit where steam would execute any arbitrary exe if you passed it via the steam protocol [quote] Founde
[quote who="cuorebrave" reply="3" id="3680934"] Does this not have everything to do with money? I had assumed that if we purchased outside of Steam, Steam doesn't get paid, so won't count our review. Is that not right?[/quote] Its not really about steam not getting paid thats the issue. Its an issue where unscrupulous devs were doling out keys for free to fake accounts that astro-turfed the review system. Since devs can generate infinite keys, they were giving keys out, then havi
Hello just a few questions: How much time would you be expecting a CM to dedicate from a part-time perspective Would this be for just SC or for other parts of Stardock's portfolio of games and software? Would you like a CV of previous experience with regards to previous CM experience?
[quote who="Hunam_" reply="27" id="3666354"] Quoting satoru1, reply 26 If you are a console gamer, you'd better be playing on a controller. Because we're going to implement a rule that says in consle competitive gaming you must be using a controller. Period. If you come to our BlizzCon tournament with a kb/mouse yo
Note you also have to look at it from their perspective. This is actually RULING on competitive gaming in Overwatch. And that ruling is If you are a console gamer, you'd better be playing on a controller. Because we're going to implement a rule that says in consle competitive gaming you must be using a controller. Period. If you come to our BlizzCon tournament with a kb/mouse you will be disqualified. From a competitive standpoint they have to provide a solid baseline
Note that Overwatch has a competitive mode. In that case they have to assume all users are equally matched. For a patch done awhile ago they nerfed Torbjorn on consoles. Because on console the delay in the controller aiming meant that the turret was much much more powerful on consoles While on PC, the accuracy of the mouse/kb setup meant that this was not a problem on PC so no nerf was necessary. https://ga
[quote who="Alverez" reply="55" id="3665603"] I have Fred's toe in a jar. Autographed by Paul. [/quote] [e digicons]:omg:[/e] Is that the soundtrack to Misery I hear? Yeah just gonna back away... very very... slowly......
[quote who="bleybourne" reply="53" id="3665445"] Does it count if I've been a rabid fan of both the originals since they came out, and STILL have my original boxed copy of SC2 (complete with 5.25 floppies) on my shelf? Because that should totally count towards getting a CD-KEY, I reckon [e digicons]:)[/e] [/quote] Becareful, SC fandom knows no bounds. Someone might have a signed box copy just to out do you :)
Would Discord be useful? Its the 'hip' thing with the kids these day. I have no idea how it works though :P If twitch hadn't made IRC known, I'd just reinstall mIRC and get a channel going that way haha :)
[quote who="IBNobody" reply="28" id="3665591"] Why did you guys get rid of the Spathi and UrQuan ships behind the Tywom? [/quote] Possibly a IP issue given that from what has been said previously the official races are still owned by Activision. Thus while it was 'cool' to put it in before, maybe the lawyers freaked out or something. Activision isn't a bear you want to poke. The above is just speculation. Maybe they'll show up later <
Who doesn't have like 32GB of RAM these days? I mean they give away DDR4 sticks in Kinder Suprises and Crackerjack boxes :) The # of programmers and artists actually kinda surprised me. I thought there would be more employees but I guess you're just ultra efficient with stuff! I'm a bit suprised by now that mulit-threaded programming wasn't more ubiquitous as a skillset? I mean I remember back in the day finding something with a heartbeat to do low-latency/real
System Requirement Updates As you know we've been working on optimizing the game's assets due to the vast amount of great artwork we want to showcase. It's been tough but we've been able to really nail down some system requirements that makes sense Minimum : CPU - 16-way Xeon Intel - Minimum 4 physical slot CPU configuration Memory - 128GB GPU - Tri-SLI Titan (Pascal architecture only) Recommended: Dual Mon
[quote who="prodigalmaster" reply="187" id="3665190"] Not sure if this was already discussed, but if we have environments tied to difficulty, and a low number of overall environments, isn't there a risk that players will basically be funneled to certain environent types during the early, mid, and late game? I'm guessing there will be some diversity involved and the Easy/Med/Hard categories might just represent a general tendency, but still: Early game players will be i
Its time again for Fake Progress Notes! 1) A cold front from Canada has been particularly vicious. In order to keep our DOTA2 server up we needed to burn most of the concept art and design documents to keep warm. in hind sight this was perhaps not a great idea. The server hard drives probably would have burned longer. 2) Continued work on the AI is progressing nicely. We even think the AI may be sentient. Or maybe we're watching too much Westworld? Well there's certain
I guess can we either 1) Fix the problem where the white spaces in the name cause most browsers to barf when trying to download the stuff from the Vault? 2) Just don't put whitespaces in the name from the get-go so the vault downloads actually download properly I mean sure I can just rename the files to zip and make it work and all. But it seems silly
I've got two systems System A i5-3570k 16GB Nvidia GTX670 1600x1200 - Yes I am probably the only person on the planet running a 4:3 DUAL MONITOR setup :P System B - My VR rig i5-6600k 32GB RAM Nvidia GTX1070
The new object oriented stuff you're working on in addition to these modding tools I hope will allow the community to build upon the foundation of the game
Don't worry support will get you squared away then you will be One of Us One of Us One of Us https://m.youtube.com/watch?v=mRe8J4scGtU