icen9ne

icen9ne

Joined Member # 3219185
1 Posts 11 Replies 489 Reputation

Danman, Loving the mod, but have a few suggestions: Atlantian research: It's incredibly unclear what techs unlock certain ships. Only Ares actually reads "Unlock: Ares" under one of the techs in the tech tree. So, as a user you're just clicking and guessing until eventually you unlock capital ships, or Titans. I'm guessing the techs dealing with hull research unlock them... God Machine and Avatar (S

4,959 Replies 12,525,737 Views

In the game, you spell capital ship wrong for all the Atlantian ships. Is there a way I can go in and easily fix this? It is kinda driving me bonkers. Also, I like your inclusion of stellar conversion, but can you also reform planets after you destroy them like in the Moo series? You could also add new portraits for the Star Control races using images from Star Control 3. The Star Control 2 ones look a bit dated. You can fi

4,959 Replies 12,525,737 Views

Yeah, I know about Flagships but maybe I'm saying more story to them. Have three vessels that are like... Emperor blah blah's personal vessel or whatever. Be comparable to the one Flagship but give certain bonuses related to the character. Perhaps even when you click on the ship, the icon in the lower display shows the character rather than a drawing of the ship...

5 Replies 4,860 Views

Perhaps an extremely dumb question: I know this game has "Autosave" in single player, but it won't let me just "Save" a game I'm playing. Is it supposed to? Edit: Nevermind, me dumb.

0 Replies 2,301 Views

I got this idea by posting in evil's Star Wars mod. Has anyone thought about making leaders for the vanilla races? For example, players can create like 3 ships which are the personal vessels of leaders from the game. Obviously we don't have a lot of the background of the game, but perhaps we could speculate.

5 Replies 4,860 Views

Hey evil, Question 1: have you thought about calling the unaligned forces Black Sun? (if they represent the underworld)... Or it'd be great if you could make a pirate faction called Black Sun with StarViper ships and other infamous underworld vessels. That's one thing I hated about Empire at War was that Zann's faction should have just been the Black Sun. Xizor was really the head of the Underworld, and if not him, the Hutts. Maybe they were trying to be original.

1,324 Replies 1,501,366 Views

I think a map is a great start! I definitely think making the central star (Mecatol Rex) special is very important to capturing the feel of TI. Yeah, TI is one of those things that few people play b/c it takes so long, and it's hard to convince others to learn.

11 Replies 8,902 Views

I've done very little modding so I'm the wrong dude to spearhead this project, but someone should do a mod of Twilight Imperium 3rd Edition with Shattered Empire. For those who are unaware, it's a board game from Fantasy Flight Games. I think most modern 4x games borrow from a lot of its elements.

11 Replies 8,902 Views