Deanh22a

Deanh22a

Joined Member # 3147814
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Well, I managed to stay on top in research and had the upper hand with military too, then the drengin suddenly snagged 5 planets from other ai's within a matter of 3 turns and left me in the dust. the next thing I knew, I was being attacked by fleets with 400+ attack power while the best thing I could make was a large ship with a bunch of upgraded lasers on it (about 12 damage). :/

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I just tried to play a game on the hardest setting using the altarians. I was going to attempt to stay ahead in research... I got the best research bonus on my starting planet, got all research bonuses with my race and faction, researched and built everything that gave research boosts, etc etc. I even got a hold of 4 planets on a medium 9 player map, while the computers had only 1 or 2 each. What happened was I had the LOWEST research gains out of all 9 races by a large margin, from the start of

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I like the idea of a carrier, but if it isn't possible, I'd be happy with some kind of roaming platform that a squadron of fighters can use to make repairs and refuel. They don't need to actually land inside the ship if that makes it too complicated. Basically all it would be is a module that increases a fleet's range and makes repairs to small and tiny ships each month. Call it a "hangar module" or whatever, but I like using small fighters and this makes them more feasible to use later in the g

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