BellGoRiiing

BellGoRiiing

Joined Member # 3123444
1 Posts 1 Replies 511 Reputation

@ GoaFan77 1. Not sure what I did, is there a way to fix it? 2. Or should I just go with making a black Alpha or whatever? 3. Is your PM system working, tried to PM you a couple of days ago, lol.

15 Replies 10,506 Views

[quote who="WOEaintME" reply="9" id="3428135"] Quoting BellGoRiiing, reply 8 Well if they don't have any team colors to begin with, should I just make the channel and keep it black then? My guess is that's what happens by default if there is no alpha channel but the all black alpha channel would work.[/quote]What confuses me is that the original file doesn't have an Alpha, so I left it alone and when I saved my edit it ended up turning the entire ship

15 Replies 10,506 Views

well my thread in the modding forum randomly went dead, and stopped getting replies...and I'm out of ideas. So...anyone out there mind just...sending me the image for VL Titan's Alpha channel in the .cl file? I can't seem to get it on my computer for whatever reason, regardless of what I do. Thanks.

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Yeah I never mess with that stuff, not yet anyways. xD Back to my issue, though...not sure what the deal is, but its Photoshop. For whatever reason its not showing the Alpha channel at all, tried loading another ship texture and it shows...even tried the original VL titan texture and it won't show. Not sure what's going on here... :c

19 Replies 12,677 Views

[quote who="GoaFan77" reply="15" id="3426195"] Quoting BellGoRiiing, reply 14 Weird, the file didn't have an alpha channel...maybe Photoshop is being weird. I'll mess with it another time I guess, probably screwed up somewhere in the program's settings. If it doesn't have an alpha channel, then the image is fully opaque which translates into full team color.[/quote]So I guess I accidentally changed a setting in Photoshop that caused that channel to

19 Replies 12,677 Views

Weird, the file didn't have an alpha channel...maybe Photoshop is being weird. I'll mess with it another time I guess, probably screwed up somewhere in the program's settings.

19 Replies 12,677 Views

Ugh, wished there was an easier way to deal with skin making...having Photoshop and Dev.exe opened at the same time is causing lag. And can't seem to make a skin correctly for the Vasari Loyalist titan anymore. (it turns blue, lol...makes no sense since I never had issues with it before. xD)

19 Replies 12,677 Views

Oh, misread his post...thought he said to set it to Read-Only and it was, lol. Guess I'll uncheck that then and try again later tonight. lol And the settings reset doesn't bother me too much, I'll end up forgetting to do that anyways. xD But yeah thanks guys. EDIT: *facepalms* Well that explains why the Dev.exe isn't live updating, copies of the original files have to be in the mod folder first. xD

19 Replies 12,677 Views

[quote who="GoaFan77" reply="8" id="3425416"] Quoting WOEaintME, reply 7-cl is team colours CL is the base texture, but the alpha channel is indeed the team colors. Quoting BellGoRiiing, reply 6...So is the auto update thing disabled or something? I was trying to work with it and its not doing everything after saving files. :/ Make sure you settings file isn't set to read only. The dev needs to rewrite your settings for the auto upd

19 Replies 12,677 Views

...So is the auto update thing disabled or something? I was trying to work with it and its not doing everything after saving files. :/ Also, could someone refresh me on which channels are what in the .da files?

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Yeah, kinda wished there was a faster way to spawn structures. Seems like you do have to build the research structures to make the Starbase research active.

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weird...guess I could look up the thread I was talking about, but if it hasn't changed at all, then yayz, lol. EDIT: Looked up the thread again, turns out it was a bug....a really OLD bug...from last year, so...never mind then. xD https://forums.sinsofasolarempire.com/422841/page/1/#3135157

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Hey, remember me, that guy who was asking around about making skins for ships? Probably not, anyways...I was loking around on this site on info on the Dev.exe because I forgot how to mess around on there. Found a thread stating that this thing no longer does live updates for mods. Was this a one-time only thing? (think this was before 1.80 or whatever came out) Was thinking of making some more new skins... Also, another thing...is there an easier way to spawn all 3 Starbases? Seems li

19 Replies 12,677 Views

Yeah I'm hoping they'll do something to make Loyalists and Rebels stand out more in appearance, and I guess factions in general. (yeah ok I dunno how to say that, lol) Like, have ships have a different look (not drastic changes), as well as some unique ships. Pretty much the only ships that are unique to the factions are basically the Titans. (with Corvettes having different abilities depending on the faction)

58 Replies 58,927 Views

[quote who="GoaFan77" reply="4" id="3368259"] Quoting DarthRico, reply 2 well this crap blows....I just fracking bought this game...find a game play that I enjoy and oops nope you can't play that way...thanks for your money. un fracking believable!!!! With some Kostura cannons you can still send an upgraded starbase with your attack force, as they create a phase stabilizer node at the planet they are fired at.[/quote]You can also use the Marauder...I hav

58 Replies 182,102 Views

About this, is there a mod that simply limits the weapons to one? I love the superweapons, but when the AI starts spamming them like crazy, it gets irritating. (especially the TEC's and Vasari's)

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[quote who="Ryat" reply="23" id="3367894"] Quoting Yarlen, reply 22My personal favorite is Fortress World - which adds the ability to field another starbase to the gravity well (plus a lot of other stuff). Imagine a TEC Loyalist getting this at a choke point.[/quote]Ok I'm totally going to try and do this next time. xD Hopefully its a small gravity well too, lol

42 Replies 107,893 Views

[quote who="DaxxTrias" reply="17" id="3367692"] I'm definitely of a mind to promote the usage of the DLC. It needs a few bug fixes however. I'm exceptionally glad Stardock/IC isn't like a bunch of other corporations, who would've given us even more bugs, and charged us $5-10 more for the same content. Lastly, the first time I saw a ferrous world I nearly pissed myself, and then after the shock wore off I felt like I probably broke

42 Replies 107,893 Views

...So now people are complaining of DLC with a small price tag? We've all heard of it before, if you wanna complain about that stuff, go complain at EA or something (no one cares about them anymore, lol). Leave Stardock alone.

23 Replies 19,500 Views