hepcecob
That's what I mean. The perfect setup would be if there was a mission that they pretty much held your hand all the way through guaranteeing a victory (since it's a tutorial) while on the way to victory you learn all of the controls and grasping the basic gaming mechanics.
Dang, that means I need to start my current game over, cause I'm playing a 1vs1 game with pirates and taking it REAL slow still not knowing exactly what to do, considering I"m not exactly sure about the huge tech tree and what I should be researching. Thank you very much for your tips, hopefully this issue would be addressed because the learning curve is the biggest turn off for new players.
I am a complete noob when it comes to strategy games. The only one I ever played online (and got my ass kicked because I didn't realise that you can build more than one of each building) was Starcraft, and that didn't last long. So when I tried playing Sins I realised that I have absolutely no clue of what I should be doing. I remember when I played starcraft, the first levels of each race's campaign were more of tutorial levels that eased you into the game. I was wonderi