Hi Tolmekian, I just wanted to tell you I'm a new GalCiv 2 player and checking this thread every day for news on your improved AI mod. I understand you might have been discouraged by the recent findings on AIValue but I'm sure 2.1 will be worth it. Thanks again for your work !
LapinDuracell
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Ok, thanks for your answers (and, btw, thanks Tolmekian for your AI mod, I'm going to try it). Indeed tourism is a nice help at the beginning but then it's stays at about 100-150 even late game on a small galaxy.
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Hello there, I just started playing GC2 a few days ago but there is something I noticed which disturbed me : tourism income is 0 during the first turn, then booms at about 100 starting turn 2. I tried not to create any colony, started new games at different difficulties, it always happens. I have searched for details on how tourism income is calculated, but haven't found anything yet more precise than "related to size/pop and influence". With +100 bc from tou
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