KnightWar

KnightWar

Joined Member # 3082045
0 Posts 0 Replies 1,015 Reputation

[quote]Flaks targeting incoming missiles is a stupid and imbalancing idea. TEC Missile weapons are used not only by LRMs, but also by Marzas, Dunovs, and Bombers, and in case of Vasari Phase Missiles, they are used not only by Assailants but also by Sentinels(flaks), Fighters, Bombers, Defense Platforms, Devastators, Desolators, Marauders, and Skirantra Carriers. Are these units ALL imbalanced? Then making flak shoot missiles would be nerfing ALL these units.But no Advent units, which don't use

58 Replies 24,202 Views

[quote]Ok I might find the answer to my question by digging but here goes anyway. Everytime I try to run this mod in version 1.02 it locks up and eventually produces a "minidump". Is there some other prerequsite I need.[/quote] try the hotfix on page 5

261 Replies 360,406 Views

[quote]I just got a minidump and have saved it & packed it up into a 7z. If there's any way of interpreting it, I will be more than happy to send it off via yousendit or somesuch. I took the liberty of using the best compression and the 7z format and it's only about 764kb.I'd just finished fighting off a pirate raid on my Hourglass map I mentioned before. A moment after another raid dispatched (to strike my enemy, who I had bountied heavily in order to keep the pirates off my back), Sins crashed

261 Replies 360,406 Views

Uh sry how is it balanced???????? 5 caps and all deff stats they should cost deff amount's.

6 Replies 3,933 Views

I play TEC and Im really new to Sin's. But I was really curius why in the world do all the Cap cost the same? even same build time's? Make's no sense to Me?

6 Replies 3,933 Views