foodro

foodro

Joined Member # 3071301
0 Posts 12 Replies 2,205 Reputation

Trainers scare the shit out of me. I'm very reluctant to even download one, much less run one. Just use caution, that's my advice.

35 Replies 28,489 Views

You can use mp3s and wav files too. It's not limited to just ogg. You just have to reference it correctly. You can also add to the Player[race].entity files as well. There's a music section in each race's respective entity file. You can seemingly add any number of tracks to the game you want, you just have a bunch of editing/adding to do. [B]Just remember (again), if you're adding to the SoundMusic.sounddata file, you have to change the top index/count number

12 Replies 7,214 Views

I was going to pick up the whole BSG DVD pile yesterday, but bought new golf shoes instead. :) I'll pick up the DVDs this weekend though. Can't wait for the new stuff.

7 Replies 22,630 Views

From the very bottom of BuffCannonShellTech.entity finishCondition finishConditionType "TimeElapsed" time [b]Level:0 120.00000[/b] Level:1 0.000000 Level:2 0.000000

13 Replies 6,832 Views

The problem with sounds and music "from the internet" is that a lot of it can be copyrighted. If you plan on using it in a distributed mod, you'll need the permission from the copyright owner before doing so. Just a heads up. :)

2 Replies 3,656 Views

Look in the ship's entity file, towards the bottom there is a section: CommandPoints StartValue 2.000000 ValueIncreasePerLevel 0.500000 Just increase the start value. Additionally, increasing the "ValueIncreasePerLevel" value will add more slots per level increase (obviously). The cap ships are: CAPITALSHIP_*.entity, and the frigate carriers are: FrigatePhaseCarrier.entity (PSICarrier and TechCarrier).

3 Replies 3,122 Views

I played the hell out of Stalker. I went through it 7-8 times (to get al the different endings). Really looking forward to the new stalker game coming out "soon".

15 Replies 5,292 Views

[quote]Search Goggle for '.dds Thumbnail Viewer'. With that nifty piece, you can view all those .DDS files in the Textures folder as a thumbnail, eliminating the need to open each individually. Very handy.[/quote] Well shit on me... That's a nice thing to know (after years of opening the damn things one at a time)... Off to google I go. :)

9 Replies 7,854 Views

Isn't pixelBox [ 50 , 35 , 46 , 33 ]: The icon location is 50px left from the top left corner of the main file to the top left corner of the icon and 35px down from the top of the main file to the top of the icon, which is 46px wide by 33 px high? IE: [img]http://www.apexf1.com/soase/pixelbox.jpg[/img] ?

19 Replies 11,005 Views

That's really odd, because there's such a long "cooldown" time on the recently wiped out planet to colonize it (high radiation). I wouldn't think the Novalith fired faster than that. Fwiw, you can have the same colonize - then kill them routine if you have friendlies helping you bombard an enemy planet too. The planet bombs are slower than crap. You colonize it, and the ten friendly (not yours) siege ships' bombs are still en route... That's when I surround the fr

15 Replies 9,120 Views

I like it, it gives you more to choose from. :CONGRAT: Chaney, in the eye's of some religious fanatics, ANY sin is a mortal sin, regardless of how minor it is. :) "I once sneezed on Christmas day" "BURN IN HELL!"

43 Replies 106,105 Views

That's why I never go to public chat rooms either. It has nothing to do with having thick skin. It's just that I choose not to. Why should I voluntarily join a bunch of teenagers more concerned with calling you a noob faggot than actually trying to play a decent game? I feel sorry for these kids when they grow up. If I behaved even half as bad as some of them I've seen when I was their age, my ass would have been beat relentlessly. For what it's worth, I wouldn't consider GPG's forum me

26 Replies 72,153 Views

Sorry about the tangent Terraziel... Uzii, I still think I'm missing *something*. I'll send a PM, if you don't mind (so we don't cock up this thread anymore than we ([i]I[/i]) have.

35 Replies 22,119 Views