ChesStrategy

ChesStrategy

Joined Member # 3041890
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Having played Homeworld 2 (very similar to Sins) and beaten a couple of compstomps with friends, I've noticed that as fleets get ever more massive, incentive and advantage to micro-manage goes down slightly. Here are some reasons: When targeting a specific capital ship or some other high priority target, one might group select all his/her units to attack that ship. But after that ship is destroyed, it is very tedious to click on each ship to attack another ship (to try to attack each sh

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