The social matrix only gets bonus to manufacturing from adjacent improvements even if the improvements give bonus to research. I had a social matrix next to 2 factories and 2 labs and it got +20% to manufacturing twice and no research bonus.
EvilReborn
Am I the only one who starts to think of Colonization with all this talk of people as a resource and turning mind resources into refined resources?
dmp file http://dl.dropbox.com/u/8697025/Elemental1_08-2010-09-17T18-17-37-928.dmp debug.err http://dl.dropbox.com/u/8697025/debug.err prefs.ini http://dl.dropbox.com/u/8697025/Prefs.ini the game froze and when I alt tabbed i goth a o
[quote who="Frogboy" reply="6" id="2768296"] (same as to why we wouldn't have dozens of radically different races -- think: cost of low resolution sprites vs. fully realized 3D models). But I think we're just going to have to bite the bullet on this.[/quote] I don't think that we need more races, what we need is for the factions to be more different from each other. It wouldn't matter that most of the factions is humans if they hat more game defining bonus
her is my debug.err http://dl.dropbox.com/u/8697025/debug.err and .dmp http://dl.dropbox.com/u/8697025/Elemental0_98-2010-07-30T17-33-28-807.dmp and autosave that's about 5 min before the crash http://dl.dropbox.com/u/8697025/AutoSave.EleSav &
game crashes to desktop after I cast Enchant Production on my city. http://dl.dropbox.com/u/8697025/Elemental0_805-2010-07-02T21-11-32-320.zip
Game crashes when I cast brilliance on a city. debug.err her http://dl.dropbox.com/u/8697025/debug.err zip with debug.err and dmp http://dl.dropbox.com/u/8697025/Elemental0_805-2010-07-02T16-12-55-777.zip