Koalima

Koalima

Joined Member # 2913175
0 Posts 0 Replies 92 Reputation

Great catch Evil Roy! I looked at the file, and it was what you said. I corrected that one tech, and the game launched just fine. It will proably be the first tech every time, if you choose to rename adamantium (not tested). Anger relieved, thanks a bunch!

5 Replies 4,516 Views

First, I'd like to say the map editor in TotA is great! However, I find that trying to create a big map of 8x8 sectors or bigger is a bit of a huge undertaking. I know they include random generators, but I find the randomness not so random, and end up having to randomize in another fashion. It would be really cool if they would include a map export from the game itself, becuase the random map generator in game is pretty good. That way, one could edit any map they found

2 Replies 3,678 Views

I'm having a CTD problem when I use a custom tech tree. I can run the game fine with no mods. When I use the TotA tech tree editor to change just one value of the artificial gravity of the MinorRace (from 50 to a 10), I get a CTD after I select everything in a new game and click next to create galaxy. I've updated video drivers, and enabled mods as proper (checked 3 ways to sunday). Crash happens if I put the edited file in the mod folder, or the game data folder (original data was preserved

586 Replies 1,058,379 Views