JB247

JB247

Joined Member # 2810220
0 Posts 0 Replies 670 Reputation

[quote]And before you buy the game and install it, what does it matter what the folder structure is?Before that happens, you don't need to know since you won't be needing to mod anything or cleaning out old ships or anything.[/quote] *sigh* [rant on] Everybody assumes assumes assumes and assumes some more. I'm writing a better star randomizer application to support all three games (and by three, I mean GC2, GC2:DA and GC2:TotA), and am curious about the regist

14 Replies 5,382 Views

So it throws it into the /ToTa subdirectory of the main GC2 directory? What does your reg key say for HKEY_LOCAL_MACHINE\SOFTWARE\Stardock\Drengin.net\GalCiv2\ToTa\EXE ? (may be something other than ToTa on that line - would probably need that too) If I could do this without having to drop 30$ that would be best. Thanks for the help

14 Replies 5,382 Views

On the latest version of DA (1.8), it seems (at least on my system) that ALL fleets show moves left as 6/0 7/0 etc., and that in such it only allows me to move my fleets said amount, and NO more, by setting the waypoint. I cannot set a waypoint to be further than that many number of parsecs, otherwise the ships simply do not move (even on clicking next turn button). This makes it so, basically, I have to move all my fleets, each turn, MANUALLY, which gets REALLY annoying, especially since

3 Replies 1,810 Views

You think this is a gay mega event??? Seriously??? The gayest one (as of yet) is the damn "sub-space tears detected! oh noes!" event, which makes NOBODY able to move ships faster than 5 parsecs/week. That one, is by far, thee GAYEST of them all. The absolute coolest of them all is the one which another race (usually friendly) has its leader killed by a disgruntled worker and then it goes to war with you, regardless of anything. That one is a lot of fun. Thankfully, the

48 Replies 23,067 Views