Getting it too. I also get a kick at watching the poor AI boast that it has begun research on Mass Drivers after 100+ turns in the game. Beside that, it's really fracking annoying. It's compound intrest on research with an APR of 100%. The AI's research has stagnated and the only reason I am afloat is because I nabbed 4 research resources and maxed them out. What's the point of a normal research rate when it plays like DA's "Long" rate... after you;re already many many turns
RisenStarTX99
Yep. Been noticing this, especially with weapon research. Mass Drivers 2 should not take 11 Weeks to research, when I've got plenty of RP's going and have already researched Particle Beams 3 and Harpoon 3... and those took me 7-9 Weeks.
TA is definately harder... and research times (especially for weapons) seems a lot...lot...lot... longer. I've been having fits adjusting, but I am staying afloat. Does the game penalize you for pursuing more than one weapon tree? Seems like Mass Drivers II shouldn't take one turn less than Particle Beams III. But goodness, weapons seem to take so much longer to research than they used to... Even the AI seems to be researching them very slowly.
Haven't had that happen to me, but the AI builds fleets of invisible ships that report just as those do (the empty frame). Additionally, the game crashes should any of these fleets that have invisible, black frame ships be engaged.
So... I take it that it's not supposed to be happening?
[quote]I did not install the beta for Twilight of the Arnor, so it hasn't come from that. I do very much like what has been done with the game, but it is so frustrating to constantly lose progress when an invisible fleet decides to attack and I'm not even sure I am seeing the icons anymore...Are you absolutely sure you got the final 1.9 and not the 0.99 build that was up just before it?[/quote] Yessir. 1.90.018 It has been happening since a few patches into DA... but I underst
Ok, I tried doing a search to see if this had been addressed in other topics, but I got the impression that this bug was supposed to be fixed in TA? Well, I am still getting it. At some point in every game I play (or so it seems) at lease one race will start mass producing invisible ships that, once engaged, crash the client 100% of the time. I know what the workaround is, "play only in icon mode" but I kinda want to play with battles to see some of the new effects and suc