I diffenantly agree with alot of suggestions i have read so far i just have one i idea of my own. I dont know if anyone has said this yet since i havent been able to read all 100 or so post but i think it would be interesting to have the ability to actualy block incoming projectiles with other ships to protect high valued captial ships. this idea would be a great way of indirectly making it usefull to actualy flank ur enemy. It would add a realy interesting element during fl
projectviper
been playing the beta now for a bit runs great and no problems my only complaint is that it seems strange that ships can jump through the gravity wells. What i mean is that when ships want to jump to another planet instead of moving to the edge closes to the planet it is jumping to it moves to the closest edge to the ship which could be facing in the opposite direction of the planet meaning the ship jumps through the gravity well. I found this annoying because the Ai would jump to a well defende
Ok tell me y it is idiotic to assume wat an actual dev says is right. Hm... maybe cause it will change... I dont know I just had that crazy idea well i did point that out though
In it he says specifically that antimatter will be "effectively consumed" iam pretty sure that it implies it is gone permanetly cause as far as i know when u consume something it is gone again, idiots who think that everything a person says is to hang your life by! dont DO that! [/quote] Ok tell me y it is idiotic to assume wat an actual dev says is right. It is totaly possible that wat he says could be changed at any moment but at this
I think this whole argument about the anitmatter being frozen after a jump is alrdy answered in blairs orignal post. In it he says specifically that antimatter will be "effectively consumed" iam pretty sure that it implies it is gone permanetly cause as far as i know when u consume something it is gone
just as a small suggetion i read in the beta preview that there would be victory point games i hope that is made optional cause i for one hate victory point games cause all it causes is people to rush for a key objective as fast as possible and leads to small skirmish battles that never actualy become the epic fleet engagments i would want to see because evryone is rushing to send wat ever they have to take the points and eventualy all it becomes is a w8ing game i like full on annihlation games
well i looked around the furom before i asked srry then next time ill make sure i check more thoughrly
will ships that have been destroyed leave behind ship wrecks that are persistant? It would be somthing cool to have in the game as an option or something just imagine coming to a heavliy fought over zone and seeing the hundreds of wrecks all around i think that would be pretty cool wat do u all think