Try checking out CariElf's Modding Guide (it's one of the stickied discussion threads) or wikipedia for modding galciv2. It's where I always start when I've got mods I want to try get working
ReardonMischief
Sometimes it takes a while for mods to be approved, depending upon the workload of the developers. If you feel it has taken too long, there is a stickied thread on Mods Pending Approval. Just drop a comment there and things should speed up. BTW, I would love to see the Farscape Mod.
What do you mean by a "super anomaly"? The mods that I choose to download usually provide added variety or minor game changes (planetary improvements and the like). I do like the randomness idea, though. I'd at least download it to check it out.
As a solo modder who has played BattleTech for quite a while, I am glad to hear that there is some interest in a mod for it. I have started working on my own mod, still in the preliminary stages, and will try my best to have one completed (in my spare time). Razius, good luck on your mod and please contact me if you would like to compare notes/ideas. I was going to base my mod on being one of the five major houses plus some of the "minor" interstellar players. If I was able t
I would also say YES, but only if it was similarly handled as MOO2. Having a tough monster defending a planet or system with a high quality would add to GC2. Just my 2 cents
When I bought the game, knowing absolutely nothing about GalCiv at all, it was on the strength of being able to design my own ships and being able to determine how they look. Which I wished I could have done in Master of Orion. I figured if it was half as good as MOO, it would have been worth the money I spent. Lo and behold, I found that it was even better than MOO, IMHO. And, to indulge the frustrated computer programmer in me, I learned how to make mods for GC2. I've downloaded some of t
I would try reading CariElf's Modding Guide. I cannot remember where i found the link for it here on the website, but it has LOTS of information on just about everything. It is very informative and easy to understand. I read through it whenever I am working on a prospective mod. I found the link to her Guide to Modding... here it is WWW Link
After reading all 224 posts, I would like to add: (1) have the computer randomly select which computer opponents are "minor" races (2) in the ship design, tab through hard points to place ship weapons, modules, defences, etc. (3) cylce through ships/fleets to be certain they are where i think they should be (4) have race specific abilities (5) use more diplomacy options (6) more ship hulls My fave would have to be 1 because you don't know who to pick o
Thanks. Downloading from Stardock Central fixed my issue.
I recently purchased GalCiv 2 and have spent the last 2 hours trying to get it to install on my Laptop. After 40 MINUTES of installing cd 1, I get a prompt to insert CD 2 but my laptop locks up and I cannot get the install to complete. I am really bummed out about this since the graphics look to be outstanding. What can i do to fix this? I have a combo CDRW-DVD drive (just in case it makes a difference). Help me please!