Got it now.
Norman Wiebe
Thanks for the advice, but it seems that I am still unable to build farms. I haven't yet seen an arable tile or a function to build one either. I just did a file verification, thinking that perhaps my program was missing something. It did say 3 files were updated, and so trying again, but finding the same 0 food issue. I'll see about building the Kimberly's Refuge next.
I have the same problem. No food on any planet, low morale. No farms, nothing in the tech tree to indicate farming, and I can't find anything with instructions on how to develop food. Is there a new manual for the game?
Population control is a great idea, and would create a natural breaking mechanism. In addition perhaps more diplomatic options would make things interesting. Perhaps a tendency for other races to create alliances against an obviously growing threat? Espionage options, specific goals like breaking an alliance between enemies, or instigating a war???Perhaps a bit more general options like: sabotage, intelligence gathering, or diplomatic mischief. Borders may tend to shift back and forth, with some