Blaze of Glory

Blaze of Glory

Joined Member # 2454968
13 Posts 61 Replies 15,807 Reputation

^^ Larsenex pretty much sums it up for me, but better stated as always. I have to agree about Civ V. I was really looking forward to it and it stunk so bad that I shelved it for a couple of years. Then when "Gods and Kings" and "Brave New World" came out, I said THERE is what I have been missing. Looked up the reviews (both pro and users) and

41 Replies 199,712 Views

[quote who="wpkelley41" reply="27" id="3559331"] RavenX, great point. GalCiv2 is my personal favorite 4X of all time...even above MOO2. When you suggest we make requests, do you suggest we do so in normal threads, or is it better to start a new one? is there an ongoing thread to make requests and suggestions? I believe GalCiv3 will eventually surpass GalCiv2. The genius inherent in the whole thing is that the devs did not try to re-invent the game/wheel, (ie.MOO3.) Instead, thankfully, t

41 Replies 383,892 Views

[quote who="Bellack" reply="5" id="3558500"] I personally like my MP random just like my SP. If I get stuck with few/ no inhabited worlds by me then I will just have to make do, adjust my strategy accordingly. This is what makes a game fun. [/quote] I hear you, but when I get a lucky start and am in the lead while my bud is struggling to get to the middle, it takes the fun out. What bragging rights can I have?

6 Replies 23,911 Views

I put all AI's on normal. I am guessing when you soak your faction takes the normal AI (or whatever the default is for the ai you set for the map) I didn't want anything to throw off balance of the base AI factions. (giving a research boost to all factions boosts the research heavy factions more than others, etc.) The main reason I was doing the soaks was to get an idea of distribution of factions and habitable planets. This is my observations on that. The othe

6 Replies 23,911 Views

I setup 4 matches today to get a feel for the distribution of habitable planets and testing various things. While doing so, they last one I have been watching the AI play. Early on it tends to go for the closest planet. Not the best one, just the closest. I started on the edge of a scattered galaxy and instead of going to planets of 11-12 toward the middle, it went for two 8 sizes on the edge. Not what I would have done. It wasn't that it couldn't make it there,

6 Replies 23,911 Views

I have to admit, I use metacritic as a base filter for games. I look at the ones that are critical, but mostly those on the border. I ignore ones that throw out zeroes because that is a rage fest. I also ignore the highest ones because those are fan boys. Those that criticize because it plays like another game they don't like, but I do, become a favorable review to me. Those that say it is too hard also become favorable to me. It better damn well have r

63 Replies 245,287 Views

Can we have ideology costs scale to habitable planets/# of factions. On smaller maps, you can only get 5 or so planets. Therefore you have to build the centers that give you an ideology point a turn, but it still takes forever to build up the cost of a new ideology. In short, smaller maps scale down and larger maps could scale costs up. So a large map with 8 factions would have lower costs than a large with 4 factions. Uncommon or rare planets would also scale down while abund

14 Replies 21,037 Views

[quote who="cwg009" reply="74" id="3556470"] Quoting Frogboy, reply 72 It is very possible it's too much. We'll be reading feedback on it. I'm just not sure how much "fun" there would be managing 6,400 planets (which is the number I counted in my tests). There is a magic number in there so

212 Replies 858,787 Views

[quote who="Bamdorf" reply="9" id="3556120"] Look at world history. Isn't clear that terrans are inherently good? Oh, I forgot, they don't teach history anymore. My bad! Actually I see two problems in this ideology business. First that the degree of difference skould figure in: pragmatic-ben should have less impact than mal-ben; second, the tolerance level of a race should figure. To some extent the latter seems to be working, but

33 Replies 152,372 Views

[quote who="Osbot" reply="42" id="3553570"] Quoting Blaze of Glory, reply 41 I noticed clusters create some funky staring locations. Using rare habitable planets has odd situations where they is a small cluster could have maybe 3 planets including the starting one, then a huge space where you have to build star bases and f

50 Replies 106,158 Views

Ideology traits make for negative relations. Think US/UK and Russia in WWII and after. You may have an enemy of my enemy is my friend. That doesn't mean you like them. Patton was in favor of immediately attacking Russia at the end of WWII. MacArthur was in favor of using nukes when the Chinese backed North Korea and through us back to the 38th parallel. While I think this is a simplistic (dare I say gimicky?) thing. It has parallels. It is really shocking the

33 Replies 152,372 Views