Blaze of Glory

Blaze of Glory

Joined Member # 2454968
13 Posts 61 Replies 15,807 Reputation

On a large map, once I , err, unzoom? to the highest level of sight where I cannot continue to raise the altitude of my view, I cannot scroll the map even though there is more territory to the sides.

2 Replies 833 Views

Some of these may have been mentioned, but I figured I would put in my 2 cents. I personally am not a big fan of having all monsters in the world be whatever level the player is. Currently it is no big deal to have a few champions and/or units run around and kill the monsters. I would personally like a variety of monsters of varying levels of skill. Monster lairs that are in areas that make sense. Wolves in forest tiles, perhaps giants in hills, other creatures in c

3 Replies 939 Views

I don't think that is how they intended it to work. You should build a city next to it, then build the shrine. I have done it with the empire faction without a problem. Also I believe it has to be touching a city tile on the side to be able to be built properly.

3 Replies 660 Views

[quote who="nitey47" reply="2" id="2677651"]>> Click-drag the item from the inventory over the portrait of the unit you wish to receive it. I tried that. I couldn't get the item to go to the other unit (in this case a spear to a champion). That's what I thought would work, but it didn't work either time I tried it. Bug? [/quote] It can be a bit tricky, but if you drag an item from one champion to another, it will transfer. In fact, you could transfer it

4 Replies 1,239 Views

True, but someone had to program it. Computers didn't stop the US blowing metric-imperial units to literally blow up a martian probe. http://www.cnn.com/TECH/space/9909/30/mars.metric.02/ While computers are incredible at calculation, they aren't so good at "Do the dishes" although programmers are getting them closer these days. As to the old days, those guys are even more amazing.

10 Replies 28,951 Views

http://news.yahoo.com/s/space/mysteriousasteroidunmaskedbyspaceprobeflyby Highlights The asteroid flyby was actually a pit stop for Rosetta, which continued on toward its main target – comet 67P/Churyumov-Gerasimenko The spacecraft launched in 2004 and is expected to arrive at the comet in 2014. Rosetta also visited a different space rock, the <a href="http://us.r

10 Replies 28,951 Views

I agree, the ships move too slowly. They moved something like 4 I think in beta 3, but we seem to have a reversal. I can load anyone from a beach with a city with a harbor. This means they don't have to leave the city direcyly to board, just be on the beach with a transport just off shore. In beta 3, once you landed them on another beach, then they would not load back on the transport. This has the apprearance of a bug, or bad documentation. After all, they didn't really loa

1 Replies 329 Views

I can't believe this thing has gone on as long as it has. Good thing I didn't name it "Deep Thoughts"! I wish I had a Kryptonite cross, because then you could keep both Dracula AND Superman away. or To me, boxing is like a ballet, except there's no music, no choreography, and the dancers hit each other. Hey, I chose the name for a reason. Either what I say/do is worthwhile, or it is crap. Either way,

16 Replies 47,233 Views

Forgot this one. Now come when I zoom out the the max on the cloth max, I cannot scroll at all? On a large map, this is a real PITA. (No animals were harmed in the making of this post, but I was tkinking of a steak and baked potato. Perhaps lobster too....)

2 Replies 833 Views

[quote who="EvilTwinTepe" reply="5" id="2677354"]Here I just thought I was unlucky - there's no better Housing tech for Empires? I'd think a slum would make a lot of sense, or maybe create them a new 'type' of housing called 'Forced Labor Camp' that can be built, allowing some housing and granting us a bit of materials. Make it lose us prestige if need be (like the sacrificial altar). Even better if they could built the Camp over a refugee campsite. [/quote] I was thin

8 Replies 1,572 Views

[quote who="xaltotun" reply="6" id="2677352"]Frogboy, I suggest a simple mana system. Mana is generated by certain buildings and shards. The player has three uses for mana. 1. Use it to cast spells: both instantly and over time 2. Use it to improve the amount of magic that can be used in a single fight. 3. Use it to build up a mana supply to use later. Researching spells has nothing to do with mana - except you can

15 Replies 4,148 Views

Tell me about it. I work for a company that designs data driven software. I am working on a feature for a major client that we signed that has to be delivered in August or we lose money. I have to make something work like it was never intended to, but don't slow or break anything anyone else does because what they want is unique. Then, I get to figure how to reverse it all and show how it was calculated with none of the interim calculation saved. Not that I wo

8 Replies 1,572 Views