NaytchSG

NaytchSG

Joined Member # 2436731
0 Posts 3 Replies 9,570 Reputation

Update on my custom sov, Pariden faction game: Now have 2 level 3 cities, each has an archery range and a command post. Just starting to build 4 man light archer squads (crude bows, padded cuirass). Successfully used same troop as solo units and they seemed to work as they should. I encountered some weirdness with the teleport spell as well... The only spot I could get a green highlight on was the marble pit just outside a newly conquered level 2 city I was te

34 Replies 17,498 Views

I have a level 3 city in my new game and have not experienced a CTD after I deleted old custom sov and old pre 109.o custom troops. Just built an archery range and will try archers next session. Just recruited a hero with the native ability of ice blast, very cool. Makes me wish the queen wasn't already married.[e digicons] Great work folks... it is getting better with every pass. Nice work on t

34 Replies 17,498 Views

I also liked the addition of the weapon/armor pictures at the training screen so you can see what each troop type is equipped with. I am getting a CTD when I try to train to troops after I built one old type from a previous game. Will try to purge the troop file and play some more. Tjashen remarks have also been my experience as well. I like the faction starting techs idea as well. Keep it up!

34 Replies 17,498 Views

I can feel the potential of the game in it's current state and believe it can only get better. I am not a modder myself, but I suspect that this community is bursting with great ideas that will enable each gamer to mod the final game into "their" ultimate 4x fantasy game. Once you achieve lockdown and release, I will be checking the mods page frequently for all of the great community generated content that has already been discussed here on the boards and in the design a spel

44 Replies 166,335 Views

Hi Cattess, In answer to your first point: I thought the same thing as well, but I believe they are treating a long sword as a two-handed weapon like a staff. So that is why the shield can't be equipped as well. My old Diablo 2 and Ad&d days were telling me that a long sword is a one handed weapon too. :)

84 Replies 230,546 Views

I wish they would just change the shard mechanic to one of flagging ala HOMM or the old MOM spirits. It would make hit and run tactics more viable against a stronger opponent. Other improvable tiles (mines, clay pits stables, etc) could stil have to be within your ZOC. But magic shards... I would think your average villager would like to stay far away from such ominous remnants of past horrors. If anything it will lower city spamming, I for one am t

13 Replies 4,189 Views

I was always fond of Cracks Call, I loved that it could eliminate magic immune paladins as the magic was taking place below them[e digicons]}:)[/e] A great little touch, and one that could b e overcome by casting Flying on them. Also, invisible flying galleons loaded with a stack of doom. Sigh... Good times. Looking forward to tonight and all of the upcoming improvements. </a

14 Replies 8,956 Views

Great AAR, zips right along... I vote for taking plum systems/worlds (like the ones with trade goods built on them) and then wait for them to grovel for peace and extract more planets from them in the treaty negotiations. Once you've "collected" them all, go for the diplomatic victory. You have mad uberl88t AAR skillz, like those kids today would say... BR, Naytch

17 Replies 67,027 Views

Quoting Kryo: "To those experiencing crashes under 1.6, especially those who have integrated video chipsets, try disabling the new 'use enhanced ship rendering' checkbox in the video options. You may also need to uncheck the 'allow mixed vertex processing' box as well." Worked for me, good luck!

10 Replies 7,900 Views

Hi Kryo, Tell Frogboy to bonus you for working on Sat night! Here's another one after I changed the fullscreen value to 0 in the prefs file. Debug Message: Version v1.6 Dark Avatar last updated on: Wed Jun 6 08:51:50 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 6/9/2007, 19:56:22 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: REBOOT Operating System: Windows XP Home

43 Replies 22,407 Views

Hi Kryo, I encountered the same problem as Strategist, last beta worked great: Keep up the good work! Debug Message: Version v1.6 Dark Avatar last updated on: Wed Jun 6 08:51:50 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 6/9/2007, 19:23:27 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: REBOOT Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (26

43 Replies 22,407 Views

Thanks Hydro, it sounds like a good read. Joe Haldeman's The Forever War is also a good read from a grunt's viewpoint. Maybe I can be the second coolest kid on the block, Serrian? P.S. Hydro, love your AAR's!!

25 Replies 30,327 Views

Played DA for three hours last night w/o a hiccup, you guys rock! I can't believe how much more stuff you packed into this already awesome game. Take a few weeks off and then get to work on your "fantasy TBS game" . My wife still plays MOM from time to time and I would love to get her a new MOM for Christmas...

69 Replies 35,509 Views