TimArc530

TimArc530

Joined Member # 2416502
0 Posts 0 Replies 63 Reputation

One thing I really like about GC2 is the random events, especially the ones with a large impact on the current game, like the war starting ones. An idea I had to expand on this would be random events that create new technology branches in the tech tree. For example, a random event could start a deadly plauge somewhere in the galaxy. It starts to spread through trade lanes and ships and adds a huge reduction in population growth. Now a branch in the tech tree opens up to start researching a cure.

399 Replies 225,625 Views

is it just me or are there only planetary ethical choices on your homeworld? I know when you colonize a new world you may get a choice, but all the post colonization choices take place on your homeworld. Why is that??

16 Replies 18,160 Views

After struggling with the learning curve for about a week, I have come to enjoy this game a lot. There are many ways to improve the game, heres an idea that I dont think has been mentioned much or at all yet: 1: I love the huge maps, but its like having a starcraft game with nothing but flat terrain everywhere. Maybe add some big nebulas that cover several grid squares and vary in shape and size. These grid squares could have many different

77 Replies 40,886 Views