The problem for me isn't that an early desperate landgrab is a viable strategy (I quite enjoy the random mad excitement), the problem is that it is the ONLY viable early strategy. There should be a balance to that part of the game, just as there is to the latter stages, it should be possible to go for one of three or four different strategies that all would have their problems and advantages: 1) There should be a "military strategy" in the early game. If Planetary Invasion was a cheap
Benjamin Lunoe
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(Change your region (regional settings in the Control Panel) to English (US).) My, that worked like a charm! How beautiful the galaxy looks now, thanks a bundle!
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I have a glitch/technical issue that, while it does not prevent me from playing the game, is really nasty and decreases my enjoyment of it: On my galaxy map planets do not appear at all and are instead represented by mere rings of differeing colour, smaller ships are also sometimes invisible as are space stations (except, for some reason, influence stations). I compensate by using the minimap to see what's where as far as ships but never knowing where your military and economy bases a
317 Replies
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