Interesting, in the picture above it looks like you can build it outside of your area of influence. Is that right?
Lonewolf187
How do you upgrade units that are already built? For example: I have a soldier armed with an Axe and I research Maces. How do I upgrade my soldiers already built with Axes to Maces?
One quick question with Caravans, how does a city get more trade routes?
One more question. 9. Is it me or is the battle map really small. Can that be increased in size?
If you purchase items from the store can you give the item to your regular soldiers? 7. How can I group single units into groups? For example I train three single peasants for defense. Then I research Groups, can I combine the three single peasants into a group? 8. Is there a way to set up formations before you get into battle so I can have my melee fighters in front of my archers and my sovereign?
In regards to #5: I meant how do you create your own factions under the Kingdoms or Empires that you can choose from when you create a new game that your sovereign controls. 6. I just got Mounted Combat in my game and when I designed a mounted warrior it said I needed Horses or Wargs to use them. How do you get them? I didn't see any where on the map that had them, I saw wild wolves but I don't think those were it. And I didn't see a building for my cities that they could build to get
Just remembered one other question: 5. How do you create your own Kingdom or Empire? I couldnt see the option anywhere, but the manual says you can do so.
Thanks for the reply, I didnt see the auto-turn option in the options screen, I'll have to look a little closer. In regards to question 1: Are the flying units going to be a trainable unit from your cities or are they just one time creatures?
I just remembered one more question: 4. How do you force the game to tell you when your turn is done? The reason I'm asking this is because I was moving my Sovereign around on the map he would move a certain distance then stop, if I clicked on the spot where I wanted him to move to again he would move but the turn indicator would advance forward one turn. Can that be changed to display that your turn is done before it moves forward a turn?
Hello Everyone: I recently got into the beta for Elemental and I really like what I see in the game. I have not progressed too far into the game yet but I have a few questions: 1. Are there flying units in the game? 2. Are there different kinds of mounts that you can get in the game like Griffons, Drakes, Wolves, or Salamanders? 3. I noticed that you can get a dragon in the game, can you breed them in the game? And can you make Dragon riders for military units?
Well here is the entire tech tree, I haven't made any changes from the Terran tech tree yet, I'm just trying to get it to the point of being able to see it when I create a custom race:
Well here is the header of the tech tree: DisplayName,Description,Details,Model,xmlns DisplayName,Description,Details &nb
Thanks foxthree: Well I tried renaming the tech tree (I copied the Terran_TechTree.xml and changed it to Atlantian_TechTree.xml) and changed the name in the techtree file to the same and put it in the tech tree folder in Twilight, however I can not see the tech tree when I try to create a custom race in the game. I'm not sure what I'm missing. Also is there a way to change the starting colony maximum population? It starts at 16.0 and I would like to have it start at 8.0
Hello everyone: I have been trying to create a custom tech tree for custom races in my games, however I am running into somw problems. How can I make the custom tech tree available as an option when you create a custom race? I tried putting the techtree in the Mods folder in the Twilight directory and enabled mods to be used in Options, but it did not show up as an option when I create a custom race. The only way I can use the tech tree is to replace one of the current races tech tree
Hello everyone. I've been playing ToA for a while now as the Terrans and I've won a few games with them, however I was wondering how the races stacked up to each other. I've read the TA 101 but I was wondering what race was best at what. Example: Starship Speed: Terrans Production: Research: Culture Expansion: Ground Combat: Space Combat: ect, ect..... The reasons I