Why are these suddenly so powerful? Admittedly, I haven't played since about beta 3, but now it seems all the computer does is spam 10-20 planetkillers, then run around my empire nixing planets. This wouldn't be so bad if it weren't for the fact that they're so impossible to counter; a planet with 35 tactical slots used on turrets and fighter bays can't protect itself, and since the planetkillers move just as fast as any other ship, they can't be hunted down midspace. I serious
Raeper III
I'm not sure, but I THINK at least some of the production from stations is still free- in a game where i only had about 6 planets, i put 3-4 fully upgraded economic starbases next to my biggest planet, and saw no noticable increase in the amount of $$ acctually spent. I didn't calculate it out and check before and after each upgrade, but considering the planet was making several hundred shields in both social and mil, I'm pretty sure i would have notic
When you click on the minimap RIGHT next to the turn button (at least for me) it ends the turn and continues, even though you click on the map. With smaller games it isn't really a problem, but once you get to the huge games, the area is most of a couple sectors (and gets quite annoying to drag through most of a couple sectors to get to a station or somthin right on the edge of the galaxy). It LOOKED like the button is about rectangular instead of form
A couple missions in i knwo you get deflectors- i'm pretty sure its a feature
Dosn't mean i can't be lonely Sorry, i thought it had been 24 *reminds himself to check next time*
Tweak: Diplo Sliders scaling for money/ IP. Also the ability to type in a figure. I've been playing on games were aliens had hundreds of thousands (maybe a mil) of influence points asking for trades. Sliding the bar quickly gets into trouble. you can click left or right to decrease/increase by 1 or up down for 10. When its that m
A couple of times now I've tried to design ships and been kicked out to my desktop- it seems like it only happens when I do it at the beginning report screen of the turn. Basically, this is what happens 1. End previous turn to start a new one 2. Get a report of ships built and click "go to planet" (or whatever the button is exactly) (I havn't tried it with going to the planet for social project built) 3. Start designing a new ship