After reading this series of posts, It reinforced a few points that have come to mind for me after playing a few games. 1. Guns always work, defenses sometimes dont. A weapon of any type can be used to attack a ship, thus a ship is always 12/0 no matter what. This attacked ship may have defenses against that type of weapon or it will not. Defense on the other hand apply to only one type of weapon, so if your carrying missle defense and the attacker uses mass drivers, your 6/6 ship
angelus2
After reading this series of posts, It reinforced a few points that have come to mind for me after playing a few games. 1. Guns always work, defenses sometimes dont. A weapon of any type can be used to attack a ship, thus a ship is always 12/0 no matter what. This attacked ship may have defenses against that type of weapon or it will not. Defense on the other hand apply to only one type of weapon, so if your carrying missle defense and the attacker uses mass drivers, your 6/6 ship
Well, I've put a few solid days of playing in now and I'm blown away. This is game ill be playing for a looooong time to come. But I'm getting kinda stuck on one aspect, the ship designs. I'll love the customability of the way to make the ships look but when it comes to the functional parts of a ships I find it really constrained. For instance for a medium sized ship I thought I'd be able to plast on a few beam guns, a few mass guns, a set of missles and the a few of the various armors.