Valiantheart

Valiantheart

Joined Member # 2374748
0 Posts 0 Replies 84 Reputation

I'd like a couple of UI tweaks. 1. Can we get the name of a ship when it launches and it prompts you to fill it with people. Right now I dont know if a transport or a colony ship is asking for people. 2. When colonizing a planet can we get a list of the planets bonuses in the planet naming screen. That screen takes you directly into the colony planning screen and i kinda need to know if I have a 50% research or 25% wealth bonus on the plan

212 Replies 859,260 Views

[quote quoting="post"] I was indeed expecting fun. Testing software isn't my idea of fun, sorry. How do I get a refund? [/quote] Yeah I dont get this. Its an Alpha release. I am not a paid QA tester so I am not finding their bugs for them, but I still bought the big founders pack and am hopeful everying turns out well.

35 Replies 155,500 Views

Well one thing to keep in mind is in modern warfare a single F22 is more than capable of taking out a Carrier or Battleship with a single missile. That is not the case is most futuristic space combat media examples. In Star Wars or Battle Star Galactica a single fighter would NEVER be able to take down one of the larger battle ships. They might be able to slowly accumulate damage on them, maybe take out a gun or two or maybe a sensor pod, but they would never destroy them.

33 Replies 22,994 Views

I've had the game since release and have been suffering markedly more slow down than it seems most people are reporting on the boards. I'm not entirely certain why that may be as my system is fairly good. Symptoms: 1. When I access a colony screen or if a new colony is created it can sometimes take me several moments to actually build something. The game will literally lock as i try to click a tile or a item to be built for 10-15

0 Replies 3,640 Views