Misaniovent: Everything you stated in your post [and then some] are the same things that have kept me from purchasing this game. For me to dish out that kind of money. there's got to be some kind of improvement over its predecessor. As of yet, I haven't seen it. Perhaps in a year, after a number of patches and DLC, I'll revisit. OK, Fanboys, here's your invite... pounce!
joeld1212
I've said it before and I'll say it again.... Darca, you're just odd. [e digicons];)[/e]
It's been stated in these forums for years that the A.I. in TOA has been broken. My question is why didn't Stardock ever fix it?
DARCA, you're just pretty strange aren't you?
I wonder if someone is paying Zy every time he posts his " this aint no shoot-em-up" crap. If so, he's made a $million$ by now. [e digicons];P[/e]
C'mon Zy,...Motie,...Cher; Crush these childrens dreams with that ever popular 'know-it-all' retort "This aint no idiotic shoot-em-up! The rest of us know you want to. [e digicons]:thumbsdown:[/e]
[quote who="DivineWrath" reply="24" id="3412134"] Join Date 05/2006 +54 October 29, 2013 6:24:19 PM from Galactic Civilizations III Forums From what I've gathered thus far, I should look into:-Look into if Steam needs to be always on in order to play GalCiv 3 (
[quote who="Sheeptorpedo" reply="12" id="3407588"] Quoting john97838, reply 8 I think anything that would take longer than 1 minute to complete, would be a huge time sink. Doesn't pretty much any turn based game have auto-battle option where you don't even enter combat screen. I loathe people like you who use such option but still, you can escape from actually playing the game. [/quote]I like your style. [e digicons]B)[/e]
Ignore Zydor. He's spewed this BS multiple times on the forums now. If he only knew as much as he thinks he does. I, of course, know for a fact that combat will be real time and deep! [e digicons]:thumbsup:[/e]
I have been hoping for some sort of tactical combat in a GalCiv game for years. Participated in the tac combat polls and debates years ago on the GalCiv 2 forums. Stardock, don't let us down!
[quote who="infora" reply="4" id="3391540"]I believe that mostly the combat needed an upgrade(not to damn macroable realtime though)[/quote] infora: I agree with the first part of your statement [and have felt this way for well over 5 years]. But I wouldn't have any problem with real-time combat [maybe something along the lines of the original SOTS]. Any improvement would be welcome though; formations, battle tactics, specific targeting, etc.
I've never understood why Stardock hasn't addressed this several year on-going problem?
njareg: You're beating your head against a wall. For better or worse Stardock has made up their mind on this. I argued this point a year or more ago and it got me nowhere. While many of the Stardock moderators are polite in their defense of their policy they are also quite firm when saying " it's our way or go away". On the other hand, some of the forum posters can be quite rude in alluding to your lack of computer skills if you can't get Impulse to work for you. And woe
[quote]Now you know the new policy. Install Impulse, patch up, uninstall Impulse, go on with your life. It'll be fine.[/ quote] Nope.
This still blows. Rationalizing your decision to now not have the 2.0 update on SDC because it's too much work after you promised that it would be is just weak. Stardock is a lesser company in my eyes because of this.
[quote]I sorry but at this time Impulse is the only avenue for distribution of our games and the updates for them.[/quote] This blows if this is how it's going to be. I don't want anything to do with Impulse.
Stardock don't completely destroy your computer with shit copy protection. Starforce does. End of discussion. Hi Marcathonas! Welcome back!
Months ago, Frogboy stated on these forums that he would like to see tac combat implemented on some future iteration of GalCiv[3?]. It would not be in any version of GalCiv2 and it would only be included in this future game if the coding were up to his standards. Tactical space combat was the subject of his discussion, with no mention of improved ground combat. The inclusion of space tac combat on his wish list gave all us tac supporters something to cheer about and silenced [only brief
I too would like to be able to send a more pointed message to the AI. And I would love to see them respond differently according to the tone I took with them. Long term AI memories as to how I communicated with them would also be fun.
Congratulations Stardock! You "owned" the competition.
Son, there is more heat in a mouse's fart than anything that you can bring. That's the best line I've heard in a week!
But I didn't see anyone coming off well there You come off preety well. That's why I respect your opinion.
Ha ha. Maxi, I'm sorry, but I can't play right now. Gotta go to work. Guess you'll just have to continue playing with yourself. But don't worry; I'll be back later... to own you.
Maxi-pad you don't have to be a wanktard all the time. Just get your hand out of your pants and wash it.
Problem is for new players, is they certainly don't have such foreknowledge of who the jerks are Sadly, restraint and courtesy are learned tools. It's a shame some ppl can learn to play a game of this depth and fail to lear