Great game, changes look good, especially not wasting social production (I wasn't playing the betas). Glad you toned down the nano-ripper. Think you might do something similar to the psyonic beam? 12 damage for ~10 spaces (in medium - large ships) is grossly overpowering, and high cost doesn't really slow it down with all the evil production bonuses. Maybe for 1.2? Cheers
88 Replies
130,297 Views