Thank you wintersong, it's the first time I've seen that quote and wonder if that could be made into another victory condition? Amass enough essence to win? (through leveling/vampiric efforts)
Dr Franknfurter
Thinking about drobb's post. I like the idea of losing something that would knock you out of action for a while how about losing 5 essence permenantly, and the rest drained to 0, regenerating at 1 a turn. Higher costs with high level sov, no spell casting (no mana)
One other suggestion, how about you're allowed 1 free life only. Not free, you become weakened...(different art) and the game carries on. Requiring a lengthy spell to restore yourself (taking your character out of action for say 20 turns?
Just thinking, these vassal ideas are good and I really hope they go in. These are just potential suggestions for extra stuff How about, with the quickstart options... being a vassal to an evil or good higher power? getting some significant bonuses (+4 perks/trait points/reincarnate sovereign on attack with penalty/extra shard?). But having to send mana/gold/people to the higher power as sacrifice... maybe they could even claim a city of yours (your starting city when
I'm wondering about balance... would you want any weapons dropped by an inferior army? should you be able to equip your swarm of minions with looted enhanced gear? ...a simple but nice option would be for items to drop, collected by the victor by moving to the location with enough troops and the list of items to pop up and be automatically sold. The option to salvage and then equip items being a researched or totally optional element.
I like the ideas in the civilization perks section. I like the perk system and I'd just like to see more choices and the more 'flavour' ones be free or have some synergy bonus (like unlocking other perks) [quote] I think that would be great, and would attract more female gamers as well.[/quote] Not just female gamers, it helps anyone feel more connected to their character. I liked being able to choose the fur colour in champions of norrath: return to
Even better... with an example. Apple - orchard required to trade Unlocked with agriculture (2) Provides bonus 1. +growth rate/food - requires 'of men' 2. +income 'requires orchard' 3. -prestige - requires 'fallen' Upgrades Healing apples 1. ++global heal rate (requires tech... healing?) 2. + diplomatic relations 'of men' or Good 3 - diplomatic relations 'fallen' OR Evil 4. + Local p
I'd like different functions for some, same for others. Same: Like the horse example they're still mounts, still enable knights/mounted archers... just different artwork (flames around the horse, black smoke, leaves a trail) or abilities/penalties maybe related to the terrain Different: Healing apples --> man eating apples while losing a food/health resource could gain you... an enemy healing penalty on your land? (rotting/man eating fr
I've been playing Civ 4, fall further modmod. Just thinking about some of the concepts that would work well in elemental. I like the idea of unlocked terrain features, things like fruit as a trade good, improving health. But beyond that, I really liked the few potential choices with resources such as: keep sheep and gain +1 health/food or feed sheep to hungry giants and gain a giant unit. Even better was the ability to capture a spider, grow it into a giant s
I've been using my laptop so: Vista 32 2.0GHz AMD GeForceGo6100 1G RAM with another 1 Turbocache'd Used to play KAM on my old computer 333MHz, 3Gig...hard drive lol, first ever game so it's a shame it doesn't like vista
I've been having same problems, plays on vista perfectly... but seems to happen more often when I'm zoomed out while hitting the turn button, or sometimes with autopilot things (not sure if they're just unable to complete their action and get stuck). Same about the reloading and it happening again. I read somewhere that it was probably a driver issue, but that doesn't explain why it happens so often and randomly, but could relate to zooming in and out if it's a graphics bug/issue.
I've had the same problem, on vista too. Was the first game I bought for the PC years ago, I haven't seen any more support for it around recently, but the slow speed stops you playing and the ai dies when you reload a save-game, just stops building anything new. Also annoying even if you can cope with the lag.