I'm not sure if anyone is still reading this as this review is quite old but ni just wanted to correct a few technical errors in it. 1. first off, far cry doesn't use bump maps, it uses Normal maps. whcih instead of using shades of black and white ot interpret extruding, normal maps use colors to interpret extruding. 2. Bump mapping isn't and can't be used to give object/modeling an oily appearence. as stated bump/normal mapping can only be us
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