Mass Effect 2.
zigzag
If you like action RPG's, you could do a lot worse than Torchlight.
Watched the Mass Effect 2 reveal trailer recently? :-p
I tried the demo and didn't really like it. Not surprising since I didn't like any of the other Total War games.
[quote who="Dsraider" reply="39" id="2905510"] More models per unit striking allow them to scale weapons WAY back and still retain their effectiveness, which in turn allows them to re-balance armor. YEE-HAW. NO. A higher Attack and Defense to Hp Ratio is bad for so many reasons. Unit Hp should go up not down. Whats your average unit going to have? 2 Hp and 6 Attack? HP wouldn't matter ever, only defense would.....[/quote] Games Workshop disagrees.
Hmm... I think you're right about prepositional phrases since they can be used to construct an infinite number of sentences so long as there's at least one noun and at least one preposition in the language... And I think that if I'm reading the above correctly, saying that a language is nonrecursive is equivalent to saying that it includes a countable number of sentences.
I was thinking along the lines of H5. (I never played H4.)
Ah, I think that I understand what you're saying now. I think that people are getting caught up in the phrase 'logical construct', since science doesn't (obviously) demonstrate logical relationships, only empirical ones. Let me know if this is accurate. Science 'works' means that science's methodology produces conclusions of a certain kind -- namely, conclusions that're consistent with each other and with other agreed upon norms like verifiability, simplicity, etc. In oth
Any plan to implement caravans?
[quote who="shadowtongue" reply="10" id="2901230"]I think that is a misuse of the term 'faith'. Scientists place 'faith' in the scientific method...[/quote] I think you're right in that the faith that Swicord describes is an ordinary sort of faith that attends most human interactions. E.g. Most if not all assertions require us to presume (perhaps, take it on faith) that the asserter is sincere. I'll try to stake out a stronger claim for faith in science that goes beyond
They'd need to fundamentally change the way that units move. (At least, last I remember, they couldn't turn in place, ie., without some forward thrust.)
More screenshots or it never happened. [e digicons];)[/e]
Edit: Double post
How does it compare to other casual action RPG's like Magicka? (I don't mean casual in the pejorative sense.)
Any chance of your getting Rise of the Shadowhand?
What're you doing with the original models and textures? Any plans to release them once you release Last Stand?
[quote]Well, no one else is trying to fix errors like that.[/quote] Yes, but they should quit while they're only somewhat behind or hire a decent writer to do it for them. [quote]I am tired of seeing nonsense like the Eclipse and the Sovereign-classes just being Super Star Destroyers instead of Star Dreadnoughts like the Executor-class...[/quote] I liked the universe better when 'star destroyer' referred to a group of similar warships, before Saxton decided that it mus
[quote]Those three guys have done more good for Star Wars than all most any other people I know of...[/quote] You and I have very different perspectives on the Star Wars universe. I miss the days when 'Mandalorian' was only an adjective applied to Boba Fett's armor or, at most, the Washington Generals of [i]Tales of the Jedi[/i]. Hidalgo and Pena exemplify a relatively modern approach to managing the universe under which every perceived continuity error needs to be replaced wi
Yeah, everything after the Hand of Thrawn duology should be burned. Everything written by Pablo Hidalgo, Abel G. Pena, and Curtis Saxton should be scattered after burning.
AT RELEASE: E: War of Magic: F Civilization V: A-/B+ Starcraft 2: A/A- Fallout: New Vegas: A-/B+ END OF 2010: E: War of Magic: F Civilization V: B+ Starcraft 2: A Fallout: New Vegas: A- NOW: E: War of Magic: D+/D Civilization V: B+ Starcraft 2: A Fallout: New Vegas: A-
You can share unit control through the diplomacy options.
I may be the only one who believes this, but I wish Elemental's backstory were less intrusive and that the factions were good and evil simpliciter. I enjoy fantasy games because they provide an escape from the rationalizing that accompanies everyday decisions. Destroy the magical item or take it for yourself? Do it for the sake of being good/evil.
Waffles, if they're covered in bananas, strawberries, or blueberries. Sunny side up or over easy?
[quote who="gmot" reply="17" id="2888860"]I must be in a minority of a minority because I'm a lover of TBS games, particularly space 4x, but actually didn't think MOO2 was the holy grail. It was good, but not amazing.[/quote] Them's fightin' words.