Next Fleet Battle Patch
I had been spending a about half my time on my own stuff, and half messing with the Fleet Battles ship data files. I've been waiting about 20 years too have something like this to work out so it is a big deal for me to be able to play with something like this. I thought I'd mention the two really big things I am hoping are in the next Fleet Battles patch.
The first is that I am hoping that my gamepad works in the next patch, but not holding out too much hope that any time will be spent on making my obscure gamepad work. I'm guessing that this might never be done and I will eventually just need to get a different gamepad to play SCO.
The thing I am really hoping is in the next patch is a value exposed in the data files that allows for different acceleration curves to be set for each ship. Acceleration is big deal both tactically and in giving the ships a good feel in how they move. How long it takes each ship to get to full speed really is a major aspect both tactically and in the look and feel of the relative movement of objects. I simply can't do this right without it. This is as important to SCO as it is to my own experimenting for my own games. I've actually stopped messing with the data files specifically because what I am trying to do with it can't be done without having control of the acceleration curve. So this is the thing I am hoping to see most in the next patch, both for myself and for the sake of SCO.