Lifelong Star Control fan with some criticism and praise.
First, the praise:
1. Fleet Battles really does feel like Melee. I'd like to see a bit more diversity among the ships but even if you never added another ship it would still be fun.
2. I thought I was going to hate that the map doesn't loop in Fleet Battles but I think it's actually better like this since it allows slower ships to try to block off faster ones.
3. What little of the voiceover I've heard and race design I've seen I like.
4. The music is excellent.
Now, the criticism:
1. The sound effects don't have remotely the same impact that the old games' sound effects did. Hitting someone with a nuclear missile barely makes a noise. Even the lightest hits in StarCon 1,2,3 made a satisfying percussive sound. The explosion of an Ur Quan fusion blast or Chenjesu crystal hitting a ship was extremely satisfying, and there's nothing even approaching that kind of effects quality in the game right now.
2. The ships are too wobbly. They seem like they're made out of jelly sometimes. Stiffening them up I think would improve the visuals.
3. I'm extremely skeptical about the planet exploration mechanic, but we can't play with that hands-on right now so that's all I'll say.
4. The planet's gravity well seems a bit too strong. Some ships can't escape it without colliding with the planet.
Anyway the project looks very promising! I didn't think I'd ever get another Star Control game, let alone two of them. Thank you!