StarControl Harvesting
Posts: 16 |
Fred your opinion on harvesting pls: I say Keep Resource Gathering ! it can be extremely rewarding ! Resource gathering is another aspect making the game interesting, there is nothing like discovering an exotic planet in far off space and pondering what the conditions would be on it, and what exciting new minerals and technology would be found, the more valuable the bounty, the more dangerous the planet, it sets out to put you in the action giving you a great sense of reward for daring to scout the dangers of the planet and finding the materials/relics needed for you to advance your ship and relationships with the different races, now that is adventure and exploration ! Along with exploring the universe, with your mothership and fighters, encountering different races, battling it out with enemies, they way only Star Control can ! Making it automated will make you feel like a numb couch potato watching a boring sitcom. NO put me in the jumpseat ! i want in on the Action... THATS what Star Control is about ! Exploration, the reward for daring to explore and the trek itself making you feel you are traveling into the void of space to discover something great after the long travel if your ship survives what it encounters and if you have enough fuel ! Nothing else can capture that experience like Star Control, nothing else at all ! ! ! Its as close to reality it can get without taking away the addiction factor. Perhaps just take it a step further without straying from the action, let you be able to build a temporary post on the planet and upgrade your base so you can upgrade your harvesters to withstand the dangers of the planet to go harvest that exotic mineral on the far side of the planet, once harvested what was required, return the harvester, and launch the bounty back up to your mothership in space. However don't let it consume too much as to interfere with exploring space itself, finding an exotic cave or something atop a mountain would be exciting though. Or keep it the way it was launching the ships directly onto the planet to harvest, the above can work as long as it keeps the action exciting. Stardock... Fred Paul.. talk to us, you guys made sc2 the master piece that it is and Stardock will continue with it give us your opinions on what i've just said, i would think my last two posts should be pretty much in tune to what you guys would have in mind ? |
