GalaxydefScenario Editing

--USING MAELSTROM MOD--

 

Ive been trying to edit the galaxyscenariodef file in the galaxy forge folder and gameinfo folder.

 

All i want to do is remove planet types from one of the planet groups (Random) so any maps i play/create will only have the planet types i want WITHOUT having to go through everyone single one and change it manually.

Whenever i edit the galaxyscenariodef file however, sins crashes on startup with "Sins requested the game to be terminated in an unusual way"

Ive done the Maelstrom copy their galscendef file into the sins folder and galaxy forge folders and it works  - just without the additional and specific planet types.

I have done this before and it worked, it wasnt this much of a ballache as all i am doing is changing what planet types are selected on map creation. (using the Vast map)

USING Notepad++ - Ive removed the planets i dont want, changed the total planet number in the group and then i save and copy the updated galscenadef file to both mod and gameinfo directories of BOTH the sins steam installation directory and and the mod directory.

It still craps out.

At this point i require help so please, guide me in the right direction before this situation becomes violent lol

18,715 views 7 replies
Reply #1 Top

The most likely problem is that planet number count is wrong ...

Reply #2 Top

Ive checked Planet number counts - all correct.

Does the Galscendef file need to be edited in the R12 gameinfo folder and then copied anywhere else?

Honestly ive tried all possible permutations of it thus far. 

 

**I MAY have discovered the issue, im just opening the galscendef file in Notepad++ without converting to text from bin, just using "Save As" and selecting the galscendef file - could this be the problem?

 

 

Reply #3 Top

Quoting BM-3141596, reply 2

Does the Galscendef file need to be edited in the R12 gameinfo folder and then copied anywhere else?

You can edit it anywhere ... but it must finally be placed in the GameInfo folder

Quoting BM-3141596, reply 2

**I MAY have discovered the issue, im just opening the galscendef file in Notepad++ without converting to text from bin, just using "Save As" and selecting the galscendef file - could this be the problem?

All files in the GameInfo folder are in text format so people can easily modify them.

I don't know what you are trying to do by converting them from text-bin and bin-text

Reply #4 Top

I surrendered to googling for help, it kept popping up so i thought i would enquire.

Honestly its a simple thing im trying to do, either Notepad++ doesnt update what i edit or it just doesnt work - i think im missing something really small

Reply #5 Top

I don't use Notepad++ ... but once you save your file close Notepad++, then open it again to see if your changes have been saved.

Reply #6 Top

Even running it as admin, sometimes it works and sometimes it doesnt, this is slightly irritating lol

Reply #7 Top

I have a similar issue - I'm trying to ADD planet types. I've updated the GSD file, ensured the same file is in the main GameInfo folder as well as the Galaxy Forge folder, copied the entity file over, amended the entity manifest and increased the count accordingly, copied over the textures, but no joy. Game minidumps. This is frustrating as I've tried this before to no avail, and I'd really like to figure out what I'm missing or doing wrong. It would be a major coup for me to add a couple planets from one mod to another, and have them work. and be useable.