Primal_Savage Primal_Savage

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

[eMOD] [LH 3.0] XtraDeconstruct: Legacy of Magic (18 January 2022)

§§§ Beyond Legendary Heroes §§§

http://www.nexusmods.com/fallenenchantress/mods/1894/?

XtraDeconstruct: Legacy of Magic

by Primal Savage et al.

 

1. XtraDeconstruct: Legacy of Magic
1.1 Latest News (Changelog)

(18 January 2022) XtraDeconstruct - Legacy of Magic 3.0

1.2 Compatibility Snippet (Extended List)

Compatible w/ LH 3.0, all DLC, Children of Storm 1.8.c, Black Market Bazaar 2.1, Champion Bonanza 1.3...

NOTE: XtraDeconstruct makes Children of Storm compatible w/ LH 3.0 and DLC05 (Leader Pack DLC).

1.3 Features (Extended Description)

Expands LH in a myriad of ways.

1.4 How-to Install (User Guide)

See A_UserGuide.txt

1.5 Endorse XtraDeconstruct (History)

Go to your Nexus Download History to endorse Mods (Thumbs up).

1.6 Download (NexusMods)

Download XtraDeconstruct: Legacy of Magic @ NexusMods (Free).

1.7 More...

CutscenePack fix [Info]

 

2. Credits & Feedback

(Hellions) ::: (davrovana) ::: (Heavenfall) ::: (Dhuran) ::: (attackdrone) ::: (Vithar133) ::: (Stardock)

Many users gave valuable feedback, this is so they realize that their contribution is appreciated.

 

3. Bug Reports
3.1 General

When you report a bug, please include a saved game and, if possible, a screenshot.

I (often) need to reproduce a bug in order to fix it. Thanks!

3.2 Helpful Sites

You can upload your images to postimage.

You can upload your saved games to Dropbox or similar.

You can upload (copy+paste) your debug.err file to pastebin. This is very rarely needed.

 

4. Common (Installation) Issues
4.1 General

Most common installation issues are covered in the User Guide.

See, specifically:

A1. (XtraDeconstruct) - Full Download Installation Instructions

and

T2. (Others) - Troubleshooting, Known Issues, Knowledge Base, and FAQ

4.2 Specifically

I have reproduced the Installation procedure and some FAQ in this thread, to facilitate the process.

See reply #2reply #3, reply #5, and reply #2208.

8,547,558 views 2,228 replies +6 Loading…
Reply #753 Top
Quoting Primal_Savage, reply 752

:S  PC died last weekend. Will take another week or so to get to get it fixed (Had to order the broken part). Guessing the next update will be delayed by about 2 weeks, unless I can get this fixed early next week.

End of Primal_Savage's quote
I feel your pain, PS; my laptop had to have both Software and hardware repairs done a while back.

Reply #754 Top

Without Primal, the modding page is as good as down.

-Khan Muffy VonSnugglepants

Reply #757 Top

Hi Primal

It seems the Crow Demon does not have an assigned weapon in the XD_Creatures.xml, as both the young and ancient does. so the creature is spawned with an attack of 0

I am assuming this is not by intend?

 

with regards

/monberg

Reply #758 Top

Great mod so far but wanted to check something with you all if possible.  There seems to be these random # in various names with this mod for me.  In the screenshot below, you can see it on the race name in the Sovereign selection screen, "Dead #E".  I see this for some other races and even after some wandering monsters (ex. #B on some Bandits).  Is this normal or is something wrong with my install?

http://tinypic.com/r/uaqlc/8

Reply #761 Top

I also noticed that the Darkling shaman(perhaps also Wildling hermit) also did not have a weapon

Here it is by design, right. They are more dangerous when backing away and throwing multiple Coal-stones in your face :-)

 

One thing about the Crows, all of them have a base attack of 0. That means that they will have the same attack power if on the same lvl. I would have imagined that the Crow and the Ancient would naturally have a slightly higher base attack than the young Crow.(like +2 and +4 in base value)

Reply #765 Top

Phoenix Down?

Reply #766 Top

Good thing his PC's death wasn't plot-important, otherwise it wouldn't have worked.

Reply #767 Top

XtraDeconstruct is definitely not wearing a red shirt.

Reply #768 Top

It's clearly at least a named NPC, if not a potential PC.

Reply #769 Top

Primal, could you please check out this save game.

 

https://dl.dropboxusercontent.com/u/5804849/hosted%20for%20web/xtra_fire.EleSav

 

Lith Seratta is a champion I hired off the map(believe for 29 gildar) as soon as the game began. As long as I don't place the unit in the city I have full control. As soon as I place Lith in a city I can no longer see her. However she still shows up as someone I can trade with.

In addition to this, her spells show up in my spell book. For instance... Propaganda. It shows, but it is uncastable. Hovering over the cast spell says that I do not have a caster with this spell. It seems like Lith is not actually part of my empire. I'm wondering if this is because I have not researched any of the "Heroes" line of spells in the Magic tech tree?? Going to keep playing this game and research that tech and see if the status changes.

This is the second time I've seen this issue with this particular hero, although I swear I've had her in a different game using XtraDeconstruct and she worked fine.

FYI, This is the only mod I have active. Let me know what you think, or if you don't see the problem on your end, if you'd like me to try anything or have any questions on what I am doing. Thanks!

Reply #773 Top

Primal, thanks! Glad to see you were already aware of this issue. I can certainly deal with how it is now that I know what to look for.

 

Been wondering, how well does using your resized windows work without the rest of the mod? Like say I left all those in place and just deleted everything in the mods folder? Obviously I could try that, but I'd rather not while in the middle of a good game. And I probably will once I switch to another mod or feel the need to play a little vanilla again. But if you already know the answer, I'd appreciate it.

 

Thanks again. For the terrific mod and all the great work you do here in the forums and on steam!