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GalCiv III Founder's Vault!

GalCiv III Founder's Vault!

Greetings!

We've created a special page for GalCiv III founders where we're giving access to GalCiv III related assets!

First up, some pieces from the upcoming GalCiv III soundtrack that is being created by a team-up of the composer for Civilization IV/V and the composer for Galactic Civilizations I/II.

[Visit the Founder's Vault]

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Reply #101 Top

Quoting admiralWillyWilber, reply 99

How come is that when I'm logged in to this site; I also have log in to the founders site when I'm logged in to this site.

I think the screenshots are nice. Except can you tell me how many civilizations are on the next game.
. Talking to Frogboy. What I did earlier was copy a screenshot of the Yor, and turned it into a pictire of my avatar. Then Gunauthar said on one of the posts that he didn't think I was allowed to do that, so I sent you a message asking you about that but you never answered, so I changed the avatar back until you answered me. Frogboy can you respond whether I'm am allowed to do this or not. You can send me a private message instead if you want.

Using it at your avatar is just fine.

Reply #102 Top

The green in the Production weel is a little too "neon" for me (hurts my eyes, just a little)
:)

Reply #103 Top

Quoting Aygis, reply 102

The green in the Production weel is a little too "neon" for me (hurts my eyes, just a little)

 

Probably there will be chance to adjust palette. Friend of mine liked to change Red Alert's palette into some "epileptic's nightmare" with acidic colouring.

Reply #104 Top

Ok I'm switching back then. I like the christmas Yor, but I can't use that avatar; because, someone else beat me to it first. It was a great idea.

Reply #105 Top

Quoting antibor, reply 94

I like the "new slider" too. Unless it is too sensitive so I will be unable to move it in a straight line.

Well, on the other hand it is only half of the picture. The other half is the specialization on planet level. Let's see. I assume the switch is still immediate, does not take time as in Haegemony.

 

I do like the look of the new slider, I just wonder about whether it's a mechanic that should stay in the game.

 

If the mechanic is kept, The one thing I'd want with the new slider, is the ability to enter in and lock values manually, otherwise I can see it ending up as frustrating.  I'd also want it settable by planet (would help the AI as well, it's one of those things AI beats players at)  There really needs to be a balance between AI utility, micromanagement, and fun.  Messing around with the Econ sliders in GC2 wasn't much fun.

 

Another thing I want as an option- I want players to either start on that screen to set their sliders first, or be able to set the default slider in the main options, to cut down on something to remember to do in the first turn.  One plus of LH over GC2 is that turn 1 you don't have to mess around with a couple of screens before starting to play.

 

Personally I never liked planet specialization being handled the way it was in GalCiv II, felt limited/silly/gamey.  You specialize a planet by building stuff.

 

As a new mechanic, I wouldn't mind governments being able to force min spending amounts, and I also want all-factories/all-labs to not be all that viable as an approach.

 

I'm honestly surprised you kept this mechanic, I figured you were going to dump it, and was hoping that was the case.

Reply #106 Top

It looks to me, by the 'honeycomb boxes' of the slider that there are preset values (although many) so it will be easy to set a certain value

 

Reply #107 Top

Founder signing in! There is some problems with this page :P I tried to reset my password via galciv3.com and it sent me an empty mail XD. Worked from the main Stardock page tho!

 

EITHER WAY! Im a proud founder having spent countless days in GalCiv2! The only problem i had with the game was the space battles. I hope they will be more... whats the word... 'involving' in GalCiv 3. You guys are worth every penny!

Reply #108 Top

I definately want to control my production and research. Not sure I Would want to have to set this per planet though.  Maybe we could have both an economy wide slider and one per planet sliders both.

Here's my opinion about space battles. They could look better. I wouldn't mind being able to set tacticks for this.

Reply #109 Top

Founder signing. I'm really excited with this game. But I need some time to read all the forums info and check the vault. Happy to be here :)

Reply #110 Top

Quoting ergie272, reply 109

Founder signing. I'm really excited with this game. But I need some time to read all the forums info and check the vault. Happy to be here

 

Welcome to the family. :)

Reply #111 Top

Quoting ergie272, reply 109

Founder signing. I'm really excited with this game. But I need some time to read all the forums info and check the vault. Happy to be here

 

  :borg: ONE OF US ONE OF US :borg:

Reply #112 Top

Almost a month with no new founder information :( although I suppose they were off for two weeks for Christmas and the New Year.  I hope they are hard at work looking forward to it :)

Reply #113 Top

I'd better got alpha access earlier than some pictures. Or even godly music.

Reply #114 Top

Quoting Rudy_102, reply 113
I'd better got alpha access earlier than some pictures. Or even godly music.

Alpha access will not be till late next month, I would hope we'd have more extras in the founders vault by then, as once we get alpha access we will have many extras with that release.

Reply #115 Top

@ About the animated avatars.  I would like to see this as an option that may be toggled on/off with checkbox in game set up and/or a settings page accessible in game.  Prefer many options accessible in this manner... allow the game to be significantly customized.

Reply #116 Top

When I attempt to download some MP3 music files I get this:  "application/octet-stream (10.0 MB)".  When downloaded, I cannot get any app to run/play the file.  Please point me in the right direction to fix this?

 

edit:  Thank you ForesterSOF, your suggestion works! :)

Reply #117 Top

I had to give it an extension of mp3

Reply #118 Top

Just took a look at the terran.png I like the overall look but I don't think the uniform represents a crusader at all. Besides the fact that the ribbon rack and name plate look all kinds of jacked up. At the very least can we even the distribution of the decorations. Put the name plate on the opposing side and organize the ribbons so they look professional? All things considered a crusaders uniform should immediately evoke a sense of fear, but also be eerily clean looking.

Similar to naval dress whites but with red and black trim, decorations and insignia should be full of angles set against one another giving that feeling of panic or uneasiness. Stick with the mandarin styled collar though that works, perhaps shoulder boards or collar insignia?

But what do I know? lol, sorry I got a little carried away there. Just giving out my opinion.

Reply #119 Top

Quoting ElanaAhova, reply 115

@ About the animated avatars.  I would like to see this as an option that may be toggled on/off with checkbox in game set up and/or a settings page accessible in game.  Prefer many options accessible in this manner... allow the game to be significantly customized.

Wait what why would you want this turned off are you worried about your computer not being powerful enough, and this might slow you down.

Reply #121 Top

@admiralWillyWilber re: animated avatars.  Two reasons.  First, I like maximum custom ability.  Yes, turning off the animations would save some PC resources.  Also, when I have played the game alot, it becomes, for me, a time consuming annoyance. Initially, they are cute, immersive, but later, not so much...

Reply #122 Top

Second reason valid, but as far as the first part of the first about being customisable any option no one would use is useless. For one I shut off surrenders and most victory options. See I take advantage of options, but if they are something I don't like like shutting off tech trading. I would never use that option. As long as my computer could handle it I would leave options on, but you already said after a few times you would shut it off.   

Reply #123 Top

Quoting admiralWillyWilber, reply 122

Second reason valid, but as far as the first part of the first about being customisable any option no one would use is useless. For one I shut off surrenders and most victory options. See I take advantage of options, but if they are something I don't like like shutting off tech trading. I would never use that option. As long as my computer could handle it I would leave options on, but you already said after a few times you would shut it off.   

I'm assuming he's talking toggle on/off animations for modding, as in...well not all modders are capable of creating animations(in fact from gc2 experience, very few were able to make animations, 2-3 people). If the game can accept both static screens AND anims, as in GC2, that wouldn't be a problem. But lets imagine, you're a modder who has found pics of graphics you want to change but can't use it, cause the game can't use anims for some graphics and static screens for others. Then as a modder, you have a problem in that you can't complete artistically your vision.

 

Assuming I got his line of thinking accurately...and if so, I have to say I agree, I've been thinking along those lines myself.

 

 

(Edited to replace avatars which makes no sence in what I just said, with graphics, that does).

Reply #124 Top

Quoting Flamescreen, reply 123


Quoting admiralWillyWilber, reply 122


I'm assuming he's talking toggle on/off animations for modding, as in...well not all modders are capable of creating animations(in fact from gc2 experience, very few were able to make animations, 2-3 people). If the game can accept both static screens AND anims, as in GC2, that wouldn't be a problem. But lets imagine, you're a modder who has found pics of graphics you want to change but can't use it, cause the game can't use anims for some avatars and static screens for others. Then as a modder, you have a problem in that you can't complete artistically your vision.

 

Assuming I got his line of thinking accurately...and if so, I have to say I agree, I've been thinking along those lines myself.

Um I didn't realize Elana was talking about modding. Sorry I don't mod. I thought this was about regular game play. I can't find the original post to figure this out. You have a good point for modding. In modding then I concur 100% that you need to be able to shut this off. For all you modders I can see why you don't want the heart ache. You brought up a good point that I did not think about.

Reply #125 Top

That's it Stardock, you sold me a 100$ pre-order :p GalCiv2 is one of my all time favourite game so I am very excited about GalCiv3

 

I Just downloaded all the music tracks and gotta tell you this might be the best music a Stardock Game ever had. GalCiv2 had pleasant and fitting music.

FA was honestly a bit bland and generic but now this music has much more personality. Or maybe it just fits my tastes better ;)

Music has always been a big factor of immersion for me in games.

 

In any case I am not disappointed. Looking forward to more!