Capital ship jump delay bug

You snuck in your sova in and embargoed the enemies hw but its not jumping out when you tell to escape...So annoying right? what do i have to do? Should i build only Kols? i cant keep other caps alive. they always try to jump but arent straight enough or something and spend longer than if there was a pji in the grav-well to charge up and gtfo. i rage quit from this more than anything. sovas, marzas, and akkans-they all try to jump at some weird angle and never make it. I mean not on the first jump but eventually. WTF do i need to do to preven tthis?

9,074 views 6 replies
Reply #1 Top

It's pretty hard to know what you're experiencing from just text, can you post a screenshot showing the movement order?

Reply #2 Top

I assume he is referring to the shitty pathfinding that sins has, a problem that has plagued sins forever...

Lots of caps and titans have been lost because of this problem....nothing more frustrating that watching a ship do 2 180s in place simply so it can phase jump....

Reply #3 Top

I've seen this. The capital ship gets locked up while making the final turn to start hyperspace. Then it just sorta sits there for a bit before it completes the turn and begins to cycle for hyperspace.

 

Reply #4 Top

VL titan and AR titan are notorious for that....

Reply #5 Top

I think the problem only occurs when there are ships nearby, so the bigger hip can't move? or something, it can uccur when you want to jump and the Titan want to turn and your ships are in the way, or when you want to escape, and enemy ships accidentally close up and even overtake your Titan or cap, disturbing it's path.

 

Solution: try not to let them use that shitty auto-path finder, I try to give them a movement order well before the edge of the gravity well, so they almost face the good direction when they reach the jump point, and then I order the jump and most times the sequence starts right after the order. It is not rare they do a 360° on their own making me cry as they die from their own stupidness, as the auto-functions of this game are so badly written :/ LOL I remember once my Akkan, I ordered it to use ion bolt on a progenitor, it was well in range so not even in edge, and the Z axis difference wasnt that big, and what my ship did? it went in the complete opposite direction until I gave it a movement order.. it looked like it is coward and running away on it's own :D it was so strange in no dimensions was it closing on the progenitor, it looked like it wanted to go around the nearby ice planet....

 

Quoting Seleuceia, reply 5
VL titan and AR titan are notorious for that....

 

Yes I saw once my VL titan do a backflip instead of locking on the bombardment, it can be fixed by giving the movement order and only giving the attack order when it faces the target well. Movement orders worked for me well, but sometimes I forget and I only wonder why my titan is facing the other direction than it should..

Reply #6 Top

I have had capital ships get stuck on enemy fleets before and take forever to run from the grav well. So I can feel the pain.