How do I kill the Eradica titan?

Fully upgraded tech tree. So Ive got 2160 fleet supply as VR. upgraded Starbase, level 10 titan, at an asteroid planet. Got my full fleet there with 140 bombers 40 fighters and 2-3 korstuls, and this Eradica wont go down. It takes forever to drop its hull and shields and then when I get it down to 5000 or so it heals, and my fleet cant get replaced fast enough with Returning Dark armada (4 nodes producing) and 4 factories. After my first starbase went down I warped in another one but my fleet is mostly gone and the enemy has no fleet in the well but I cannot take the Eradica down no matter what I do.

Can you give me details on tactics against the Eradica? My starbases are 3 offense, 4 defense, 1 deflector shield.

Ive taken out other titans in this game but they just get replaced at full level, not much of a penalty.

Im playing a medium star and 3 other Unfair enemies and they are all attacking me, cant seem to make any headway. Cant seem to get one to ally. If I leave a well to attack one enemy, 1 or 2 enemies jump in to attack my other 2 asteroid planets and they wont survive.

101,936 views 83 replies
Reply #1 Top

Use the strike craft and small inexpensive ships to demolish the supporting fleet.

Once the supporting fleet is gone the Eradica won't have anything to heal or boost off.

What you can do is have your starbase go alone against the Eradica and its with the support of Overseers for healing. These will keep your Starbase alive indefinately especially with that shield blocking the front fire. Sit back and rolf as you watch the emeny try to kill this.

Reply #2 Top

Well first you got to figure out what the heck is healing it. It does have a healing ability of its own, purification, in which it destroys a friendly ship and gets its health, shields and antimatter. If this is whats keeping you from killing it, you may want to try destroying the fleet around it first. If it tries to escape I think the Jarrasul Evacuator's gravity bomb can keep titans from phase jumping if it tries to flee before you finish it off, plus nano disassembler is great for weakening any tough target.

In addition, Vasari corvettes passive debuff abilities weaken the power of healing abilities on the targets they hit, and may reduce passive regeneration as well. You might want to wait until you've drained its antimatter with at least a pair of Kortuls with disruptive strikes, since Chastic burst will devastate corvettes.

Also, when you actually kill the thing, remember to get the heck out of the gravity well. When an Eradica dies, its spirit will remain behind for a few minutes and basically enter god mode. Get everything out of the way cause anything it catches will die very quickly.

 

That said, as Vasari Rebels killing anything should not be that hard. The Starbase is a huge advantage, and your titan is great at destroying the frigates that will let the Eradica heal. You also get the best phase missiles, which should be a huge advantage of dealing with advent.

Reply #3 Top

Wow, took out supporing fleet. Not much of mine left. Eradica then proceded to replenish its antimatter and destroy my fleet with kortuls dead, with only my titan and starbase left.  Titan almost dead had to leave. Then the coward titan turns and runs.

 

Is it time to call for a Nerf on the Eradica?

Reply #4 Top

You just have to know how to handle it.

Reply #5 Top

Quoting Toddwp, reply 3
Is it time to call for a Nerf on the Eradica?

Depends on your philosophy for the game...if you are like the devs, who seem to like Titans as being the end all that marginalizes everything else in the game, then the Eradica is probably okay and weaker titans like Ankylon probably need a buff...

I however fall in the opposite camp and think that Titans are just ridiculous...the game is basically "Sins of a Titan", because that's about all that matters...it's all about getting the titan, protecting the titan, leveling the titan, killing the other titan...it's just lame...I personally think all 3 Rebel Titans are just ridiculous, they can take on 2000 Fleet supply fleets with minimal support once they reach high level....the Coronata and Ankylon I actually find are closer to the ideal...they are potent and they are still worth the cost/time, but they aren't one man armies that crush everything in their path and make everything short of a SB, cap, or carrier utterly useless...

If you want to kill a titan as VR, spam bombers...keep your carriers into two sections so that even if the Eradica catches one section, the other is on the opposite side of the gravity well...an Orky is a nice plus but it won't kill the Eradica, 100 carriers and that should be enough to eventually do the trick....

Reply #6 Top

Quoting Seleuceia, reply 6

Quoting Toddwp, reply 3Is it time to call for a Nerf on the Eradica?

Depends on your philosophy for the game...if you are like the devs, who seem to like Titans as being the end all that marginalizes everything else in the game, then the Eradica is probably okay and weaker titans like Ankylon probably need a buff...

I however fall in the opposite camp and think that Titans are just ridiculous...the game is basically "Sins of a Titan", because that's about all that matters...it's all about getting the titan, protecting the titan, leveling the titan, killing the other titan...it's just lame...I personally think all 3 Rebel Titans are just ridiculous, they can take on 2000 Fleet supply fleets with minimal support once they reach high level....the Coronata and Ankylon I actually find are closer to the ideal...they are potent and they are still worth the cost/time, but they aren't one man armies that crush everything in their path and make everything short of a SB, cap, or carrier utterly useless...

If you want to kill a titan as VR, spam bombers...keep your carriers into two sections so that even if the Eradica catches one section, the other is on the opposite side of the gravity well...an Orky is a nice plus but it won't kill the Eradica, 100 carriers and that should be enough to eventually do the trick....

Finally someone figured it out. Now instead of writing 3 paragraph posts no one gives shit about go on insulting people instead. It's actually more productive.

edit: actually skilled community figured it out ages ago but who would listen to them

 

Reply #7 Top

Mecha-Lenin lives!

Reply #8 Top

Quoting Toddwp, reply 3
Wow, took out supporing fleet. Not much of mine left. Eradica then proceded to replenish its antimatter and destroy my fleet with kortuls dead, with only my titan and starbase left. Titan almost dead had to leave. Then the coward titan turns and runs.

I'll admit I usually win the game before any titans get close to reaching level 10. But a lone Eradica who didn't get buffed by Unyielding will (turns blue, huge antimatter and ability cooldown gain) should not be able to take out mid level Kortuls that easily. It relies on Chastic burst to rape frigates, but a self shield restoring cap like the Kortul should fairly resistant to that.

I think you need to post some screen shots of the gravity well because it really sounds like you're ignoring something important...

Reply #9 Top

Quoting GoaFan77, reply 9

Quoting Toddwp, reply 3Wow, took out supporing fleet. Not much of mine left. Eradica then proceded to replenish its antimatter and destroy my fleet with kortuls dead, with only my titan and starbase left. Titan almost dead had to leave. Then the coward titan turns and runs.

I'll admit I usually win the game before any titans get close to reaching level 10. But a lone Eradica who didn't get buffed by Unyielding will (turns blue, huge antimatter and ability cooldown gain) should not be able to take out mid level Kortuls that easily. It relies on Chastic burst to rape frigates, but a self shield restoring cap like the Kortul should fairly resistant to that.

I think you need to post some screen shots of the gravity well because it really sounds like you're ignoring something important...

 

I don't know, if it's got full weapon upgrades, and four points into the damage increase ability, and then you just wiped out its whole fleet so its got a whole 90% bonus damage... it starts to pack one hell of a punch.

Reply #10 Top

Quoting Pat_22_, reply 10
I don't know, if it's got full weapon upgrades, and four points into the damage increase ability, and then you just wiped out its whole fleet so its got a whole 90% bonus damage... it starts to pack one hell of a punch.

Well okay, I forgot about the damage boost from dead ships. But that shouldn't last an awfully long time, and if your Kortuls are dying you should be retreating them until it wears off.

Reply #11 Top

Quoting GoaFan77, reply 11

Quoting Pat_22_, reply 10I don't know, if it's got full weapon upgrades, and four points into the damage increase ability, and then you just wiped out its whole fleet so its got a whole 90% bonus damage... it starts to pack one hell of a punch.

Well okay, I forgot about the damage boost from dead ships. But that shouldn't last an awfully long time, and if your Kortuls are dying you should be retreating them until it wears off.

 

It'll last as long as the fleet's still getting destroyed, and then some. Unless you wiped the entire fleet at once.

Reply #12 Top

Quoting Pat_22_, reply 12
It'll last as long as the fleet's still getting destroyed, and then some. Unless you wiped the entire fleet at once.

Well yeah, but if you destroyed a lot of frigates at once say with the maw it will only reach that peak damage once, the straggling ships won't die fast enough to keep up with that. It may keep a small to moderate boost on it but it won't be a huge one.

Reply #13 Top

Quoting Mecha-Lenin, reply 7
Now instead of writing 3 paragraph posts no one gives shit about go on insulting people instead. It's actually more productive.

Okay.

Quoting GoaFan77, reply 9
I'll admit I usually win the game before any titans get close to reaching level 10.

You're such a n00b...you probably have to play on a specially designed map where the AI player can't attack you...oh wait...

:troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll: :troll:

 

 

Reply #14 Top

One does not simply kill the Eradica titan... :grin:

Reply #15 Top

Quoting Seleuceia, reply 6
Quoting Toddwp, reply 3Is it time to call for a Nerf on the Eradica?

Depends on your philosophy for the game...if you are like the devs, who seem to like Titans as being the end all that marginalizes everything else in the game, then the Eradica is probably okay and weaker titans like Ankylon probably need a buff...

I however fall in the opposite camp and think that Titans are just ridiculous...the game is basically "Sins of a Titan", because that's about all that matters...it's all about getting the titan, protecting the titan, leveling the titan, killing the other titan...it's just lame...I personally think all 3 Rebel Titans are just ridiculous, they can take on 2000 Fleet supply fleets with minimal support once they reach high level....the Coronata and Ankylon I actually find are closer to the ideal...they are potent and they are still worth the cost/time, but they aren't one man armies that crush everything in their path and make everything short of a SB, cap, or carrier utterly useless...

If you want to kill a titan as VR, spam bombers...keep your carriers into two sections so that even if the Eradica catches one section, the other is on the opposite side of the gravity well...an Orky is a nice plus but it won't kill the Eradica, 100 carriers and that should be enough to eventually do the trick....

 

-I agree with this. TEC Titans, especially Ankylon, are week compared to the Eradica class. This thing will destroy a full fleet even when that fleet includes a loyalist's Titan. I know there is always people playing with OP ships so they can think they are good/skilled, but simply fight these two ships at higher levels and see how unfair the advantage is.

 

-I shouldn't have to use different strategies while clicking this to go here and that to go there, while only producing one of two things that can "possibly" work, when my opponent can simply hit the "I WIN" button and sit back and enjoy the show. No skill involved with that at all...

Reply #16 Top

Quoting buckdulane, reply 16
-I agree with this. TEC Titans, especially Ankylon, are week compared to the Eradica class. This thing will level a full fleet even when that fleet includes a loyalist's Titan. I know there is always people playing with OP ships so they can think they are good/skilled, but simply fight these two ships at higher levels and see how unfair the advantage is.

The Ragnarov is almost as bad as the Eradica. It has two unlimited target AoE damage abilities, and unlike the Eradica it can also do a lot of damage to single targets with snipe. The AI won't use one as effectively though since it won't manage its antimatter well, while the Eradica has two passives and one ability that is only used when it is low on health.

Reply #17 Top

The Ankylon is so much bette when you mod Fleet Shield with super high target cap. If it was unlimited like alot of the other AoE titans ablilies...oh man. =D

So should been like that from the get go.

Reply #18 Top

Quoting -Ue_Carbon, reply 18
The Ankylon is so much bette when you mod Fleet Shield with super high target cap. If it was unlimited like alot of the other AoE titans ablilies...oh man. =D

So should been like that from the get go.

You mean its not? :omg: I always just assumed it was.

Reply #19 Top

Quoting GoaFan77, reply 17
The Ragnarov is almost as bad as the Eradica. It has two unlimited target AoE damage abilities, and unlike the Eradica it can also do a lot of damage to single targets with snipe. The AI won't use one as effectively though since it won't manage its antimatter well, while the Eradica has two passives and one ability that is only used when it is low on health.

I agree, Ragnarov and Eradica are the 2 big kahunas in MP (VR would be except they are banned from MP)...at lower levels, the ragnarov is the most dangerous due to snipe...even at low levels, it still can wipe high level caps and upgraded SBs...

Reply #20 Top

Quoting -Ue_Carbon, reply 18
The Ankylon is so much bette when you mod Fleet Shield with super high target cap. If it was unlimited like alot of the other AoE titans ablilies...oh man. =D

I'm pretty sure that ability has no target cap...looking at the entity files, the max number of targets was -1.000000...

Reply #21 Top

Well color me stupid then.

 

I changed it without even thinking after playing around with it. Blargh.

Reply #22 Top

Quoting -Ue_Carbon, reply 22
Well color me stupid then.

 

I changed it without even thinking after playing around with it. Blargh.

Yeah, that was pretty stupid. You should be embarrased, but everyone is probably used to hearing stuff like that from you.

Reply #23 Top

So from reading the posts:

Use nothing but Carriers, SB, Titan, and Caps. Take out supporting fleet.

Might work against AI, but a human would be replacing the fleet as it is destroyed.

 

Anyway, what is better, VR Nano leach or AR eradica healing ability? (forget what its called)

Reply #24 Top

Quoting Toddwp, reply 24
Carriers, SB, Titan, and Caps.

And support cruisers, for healing those SBs, titan and Caps.

Quoting Toddwp, reply 24
Might work against AI, but a human would be replacing the fleet as it is destroyed.

I've never been in a game where titans get to level 10. The game is decided way before then usually. I've seen a few games end where the other team has quit when a VL titan hits level 6 though...

Quoting Toddwp, reply 24
Anyway, what is better, VR Nano leach or AR eradica healing ability? (forget what its called)

Depends. In theory Nano leach can heal for an infinite amount, but it requires a lot of frigates around, without frigates its useless. The Eradica's only needs one friendly frigate around, restores shields (so its best to use this with guardians), and combos with its other ability to give it a damage buff. However, I'd probably still give it to nano leach. Its just you need to expect the VR titan will be pretty helpless against a force that is light on frigates (or has carrier cruisers out of range) and with anti titan caps like Kortuls/Radiances/Dunovs. That's why you really need to keep a fully upgraded starbase with it at all times for actual firepower.

Reply #25 Top

Well Ive never played MP so it blows my mind games are over by the time a titan reaches level 6. How many game hours is that? Is it usually 2 vs 2 in MP? The game just starts when a titan hits level 6. Things get ugly with those high level titans running around