myfist0 myfist0

[SotC] Universal Race Relations

[SotC] Universal Race Relations

[help me out]

http://sins-of-the-creator.weebly.com/races.html

 

I figured out how to add as many races as I want to my m0d and only load the assets when the stackable race is applied.

Help me out with who should be allies and enemies with who please. You can click the link to that races table and copy the table to the post or any quick notes are also good. 

 

 

8472
Advent
Amarr Empire
Ancients
Argon Federation
Asgard
Beast
Borg
Boron Kingdom
Caldari State
Cardassian
Centauri Republic
Colonial
Cylon
Dalek
Dominion
Earth Alliance
Galactic Empire
GTA
Gallente Federation
Goa'uld
Hiigaran
Khaak
Klingon  Empire
Kushan
Minbari Federation
Minmatar Republic
Narn Regime
Paranid Empire
Rebel Alliance
Romulan
Shadows
Shivan
Sivtherium Corp
Somtaaw
Split Dynasty
Starfleet
System Alliance
Taiidan

Tau'ri
TEC
Teladi
Vasari
Vasudan
Vaygr
Vorlon Empire
Wraith
Xenon

 

 


SoundMusic.sounddata for the Main M0d
musicThemeData for the Main M0d
SoundMusic.sounddata for the Add-ons
musicThemeData for the Add-ons

 

Add Races Change Log txt updated 8/26/11

 

Diplomacy_1.32_fixed_Particle Folder.7z

Reduced Mine Meshes by SivCorp

Blank Mesh Collection

Diplomats

purdyaw
noing
GoaFan
CPT_Rhino 
SpardaSon21 

[Leaked] Diplomatic Cables

 

Freespace Teamleader     

Gurkos Sounds

468,450 views 181 replies
Reply #176 Top

Yeah, still workin' on the base m0d templates.

I can't use my 6 player race setup so I was thinking, what else could I do to show more races in the Setup Screen?
Can'T :annoyed:   Because the way it works is some races may not be enabled. Ugg

So how about the allegances of the available races? Fill the appropriate row with the button images of each race.

 

As more races are added the coloured sections can grow to hold more races.

http://img809.imageshack.us/img809/9681/pshighlight2.png

Still debating how to set this up.

Reply #177 Top

Solar is misspelled in the tooltips for the Sins races.

Reply #178 Top

Quoting Zeta1127, reply 177
Solar is misspelled in the tooltips for the Sins races.

8C

thanks,

EDIT: Fixed

Reply #179 Top

Finished reworking  the research sheets. That was the biggest pain so I wanted it out of the way.

Sins uses 8 - 1024x1024 TGA sheets for all the abilities and research buttons. Each are 4mb

Buttons_Research_CursorOver.tga
Buttons_Research_Disabled.tga
Buttons_Research_Normal.tga
Buttons_Research_Pressed.tga
Buttons_Research2_CursorOver.tga
Buttons_Research2_Disabled.tga
Buttons_Research2_Normal.tga
Buttons_Research2_Pressed.tga

After tearing the sheets apart and moving the buttons to the appropriate sheets I have a Shared-Research that will be used by all the races and will be placed in the base m0d. 1024x1024 TGA 4mb


 http://img97.imageshack.us/img97/7073/sharedresearch.png

Now I have a 1024x1024 TGA sheet for each race that will be placed in the add-on for that race. Here is a look at the TEC-Research which also has room for all the TEC Rebellion buttons or added to for Diplomacy.

http://img35.imageshack.us/img35/8383/tecresearch.png

This means I can enable 6 more races of research sheets just to be on par with the original UI and each races sheet is completely customizable.  :grin:

Reply #181 Top

Made some tables in Excel that I can share editing permissions with.

EDIT: CRUD. Of coarse it will not allow a Excel embedded table in the forum.  :annoyed:  See the Advents table at http://sins-of-the-creator.weebly.com/advent.html#Relationships


The table in the link above is the result of the main table below and what will be viewed on the races web page. The main table is fairly large and much easier to edit without using the web browser as it does not allow freezing the left column. 

The main table I will complete which will auto update every web pages chart Automatically and I might make edits public. It was a real pain to edit a web page to change 1 value.
Shows the advent values that create the above table.

 Will also generate the bottom portion of the player entity  :P

http://soase.x90x.net?i=Glossary.html