Frogboy Frogboy

Too sleepy tonight

Too sleepy tonight

We’re supposed to go gold this week and we’ve been burning the midnight oil. Once we go gold, we can move to the day 0 version which is, as far as I’m concerned, the “release” version. There won’t be much difference between the two other than AI. But frankly, if I had my way, none of you would be able to play the game and it would all be just AI vs. AI. they prefer it that way… :)

 

 

You humans and your germs!

115,072 views 59 replies
Reply #26 Top

Quoting Raven, reply 23

Will it build boats and come after me or will it raise the land back up and make a land-bridge?

Neither, it will use the flood spell to sink your lands into the sea! Anybody without a breathe water potion is going to have a really bad day :P

Reply #27 Top

Quoting AlphaEridani, reply 26
Feature request : AI vs AI games with automated after action reports with AI screenshots and analysis.

 

This is actually one of the most underrated features in video games. It is usually not very hard to implement in games that already come with a spectator mode and new players can learn very fast from it. If possible I at least watch some replays of A.I.'s fighting each other in new games. I find it fascinating. Especially when you pit A.I.'s against each other with uneven "skill sets".

Reply #28 Top

I'm paying your salary so get back to work!

Reply #29 Top

Quoting kyogre12, reply 1

You humans and your germs!


Why would computers have to worry about our germs? It's not like they can catch a cold from us

Both Skynet and the Cylons would disagree with you then kill you.

Reply #31 Top

SD will release a virus...completely harmless to your OS, but which modifies the AI files and makes them develop Atomic weapons on turn 2. We're all doomed.

Reply #32 Top

Quoting Icepick, reply 27



Quoting Raven X,
reply 23

Will it build boats and come after me or will it raise the land back up and make a land-bridge?


Neither, it will use the flood spell to sink your lands into the sea! Anybody without a breathe water potion is going to have a really bad day

That would be really Awesome!!!

Reply #33 Top

Quoting Raven, reply 33



Quoting Icepick,
reply 27



Quoting Raven X,
reply 23

Will it build boats and come after me or will it raise the land back up and make a land-bridge?


Neither, it will use the flood spell to sink your lands into the sea! Anybody without a breathe water potion is going to have a really bad day



That would be really Awesome!!!

But the question remains: WILL THERE BE HOT MERMAIDS?

Reply #34 Top

i sifted through this thread hoping to see the answer to the question about getting the game early...frogboy said they will be doing the day0 build...does that mean we will be getting that this week or no?

Reply #35 Top

Quoting Annatar11, reply 34

Will it build boats and come after me or will it raise the land back up and make a land-bridge?

Neither, it will use the flood spell to sink your lands into the sea! Anybody without a breathe water potion is going to have a really bad day

That would be really Awesome!!!

But the question remains: WILL THERE BE HOT MERMAIDS?

Hey, you're not allowed to read my posts :P

I do hope there are some hot mermaids though ;) . Sea-shell braws FTW!!! :grin: }:)

Reply #36 Top

Quoting blix2006, reply 35
i sifted through this thread hoping to see the answer to the question about getting the game early...frogboy said they will be doing the day0 build...does that mean we will be getting that this week or no?

Probably not. It would be cool if we did though!!! Something tells me how-ever that we'll all have to wait for the 24th to get our hands on the 0-day release version.

Reply #37 Top

Quoting Raven, reply 37

Quoting blix2006, reply 35i sifted through this thread hoping to see the answer to the question about getting the game early...frogboy said they will be doing the day0 build...does that mean we will be getting that this week or no?

Probably not. It would be cool if we did though!!! Something tells me how-ever that we'll all have to wait for the 24th to get our hands on the 0-day release version.

idk i think they suprised us sins of a solar empire beta testers with deplomacy by releasing it  a few days early for us.thats if i remember right though.

Reply #38 Top

I would not expect an early day0 version. It's quite likely that they'll want to take all the time they have until release to get a good update out, so I'd be surprised if there was a "final day0" release version ready to go next week :P

Reply #39 Top

frog you should do some genetic algorithm AI scripting and have them fight each other for 100's of generations, then secretly have them play real people via multi-player for 100's of generations.

I want an AI that with no cheating is able to kick my ass every time. Have that be the Nightmare difficulty.

Reply #41 Top

Quoting Annatar11, reply 39
I would not expect an early day0 version. It's quite likely that they'll want to take all the time they have until release to get a good update out, so I'd be surprised if there was a "final day0" release version ready to go next week

I'd be happy just having access to the Gold "Ship to Manufacturer" version and then waiting till release day for the 0-day patch. Honestly though, Stardock is the ONLY exception in my eyes of a company that it's ok to put out a 0-day release version. If it was ANY other company I'd call a foul for there even NEEDING To BE a 0-day release patch. In my eyes if a game needs a patch on it's first day of being released to be fun then something went terribly wrong in the design phase. Like I said in another reply on another thread, every major project I've ever been a part of in my career the actual "Game" was laid out and planned on paper (virtual paper), the mechanics were decided upon, and everything but final play testing was done Way before the game engine was even finished. Then once the engine was finished the mechanics were coded and put in place. Balancing was a very quick step because everything was already balanced in the design phase.

As Frogboy has stated many times, and been quite right about it too, many many games often have major re-designs and tweaks done sometimes as little as days before a game launches. To me if there needs to be a patch that soon (unless it's to fix a major crash bug) then someone messed up during the design phase. Testing gameplay mechanics and designs shouldn't be something that's put off till the last minute or just whipped up at the last minute and called a "game". The gameplay mechanics ARE the Game. That's why I really don't like services like Impulse. They give developers an excuse to put out a "unfinished product" because they can just patch it up any time they want. That's also why I get a twinge every time Frogboy says "It will never be Finished". I consider GalCiv 2 to be finished. It doesn't have any major updates or patches or any more expansions coming out does it? It doesn't have any major crash bugs that need to be fixed does it? No. Sounds like it's finished to me until I hear there's another expansion coming for it.

Granted Elemental will be a growing and evolving game for many years to come, and that I Love, but, each design phase should have a start and a finish. It's not a "Final Finish" of course as more patches and content will be coming out for a long time to come, but it's still the end of a particular phase.

I don't think we'll be getting our hands on the Gold Version either though. In fact I'm willing to bet the only people who will be playing the final Gold "ship to manufacturer" version of Elemental will be people who will be playing it that don't have Internet access at home and buy the game at a store then take it home to play it. That's the very same situation I was in when I lived out in the sticks outside of town. If a game wasn't finished when it was in it's box sitting on the shelf then I wouldn't buy it. Of course when saying that I don't mean finished as in "there will never be any patches or expansions". I mean Finished as in "You can install it and play it just fine and there are No major crash bugs in the game". Having an online, update it any time we want service, makes developers lazy (not Stardock, other Developers). There have been too many times I've bought a game from a store and taken it home to play it just to find out there was a major crash bug that needed an update to fix. It made me mad and made me wonder "Didn't these morons play test their own game before they released it?". Video games and electronic entertainment seems to be the Only Media where it's acceptable to sell a blatantly unfinished and untested product and the consumer gets screwed by buying it and no-one does anything about it. Half the time you can't even return a game once you've bought it whether it works as intended or not. Once you take the game home and open it you're stuck with it even if you have the receipt. The only way you can even sometimes take it back to the store is if you say "It's broke and won't work" and even then you can usually only exchange it for another copy of the same game or for in store credit.

 

Reply #42 Top

Quoting WilliamStanley, reply 41
or millions of generations... that too...

this is when you splice galactic civ 3 into the mix.when your civ is ready for space you just transition into galactic civ :)

Reply #43 Top

That's why I really don't like services like Impulse. They give developers an excuse to put out a "unfinished product" because they can just patch it up any time they want. That's also why I get a twinge every time Frogboy says "It will never be Finished".

Or, you know, it allows the developers to skirt around all the manufacturing/shipping delays that forces them to have your definition of a "finished" game several weeks before it needs to be a "finished" game (release date) by *gasp*, letting them *finish* it!

Games are supposed to be good on release days. If they have to send it off to manufacturing weeks ahead of time, why wouldn't they take the extra time in making tweaks? There are *always* changes to be made to any new release. It makes more sense to put out a day0 patch so people get it right away.

Reply #44 Top

Xaltwind will smash puny A.I. with Glacier-Mallet! D:<

But in all seriousness, having the option to just watch the A.I. go up against one another and beat the living daylights outta each other does have a certain appeal. Sometimes you just want to sit back and enjoy watching a good match, and what better entity to watch playing than that which was programmed to KNOW how to play the game? ^^

Reply #45 Top

Quoting Annatar11, reply 44

That's why I really don't like services like Impulse. They give developers an excuse to put out a "unfinished product" because they can just patch it up any time they want. That's also why I get a twinge every time Frogboy says "It will never be Finished".


Or, you know, it allows the developers to skirt around all the manufacturing/shipping delays that forces them to have your definition of a "finished" game several weeks before it needs to be a "finished" game (release date) by *gasp*, letting them *finish* it!

Games are supposed to be good on release days. If they have to send it off to manufacturing weeks ahead of time, why wouldn't they take the extra time in making tweaks? There are *always* changes to be made to any new release. It makes more sense to put out a day0 patch so people get it right away.

That's true. I can't argue with that. I just think that a quality game where the proper time was taken to design the mechanics and put them in place Shouldn't NEED a 0-day patch. In my opinion the only time a 0-day patch should be needed is to fix a game breaking bug, not to add in large pieces of the "Game" its-self. If it needs a 0-day patch to add in large pieces of the game then the game wasn't ready to be shipped in the first place. I don't think anyone can argue with that either.

Of course we all know from the info that Frogboy has shared with us that there wasn't much choice in the matter when it comes to Elemental. It was either get the game ready and ship it now or a lot of business deals and plans they made would have gotten messed up and Stardock probably would have lost a good chunk of money not to mention piss off a lot of people doing the work they contracted them to do (like make Boxes, manuals, maps, print disks etc etc). I think in the future though Stardock (or any company really) should take into account how it makes them look to the general gaming public that they would even need a 0-day patch to add in content. It Does put out the appearance that the game was rushed (though we know it wasn't and I do NOT think it was rushed). In some people's eyes though it does look that way. This was proven with the flood of messages that Frogboy got saying they were rushing the game. I don't think that can honestly be explained away simply by saying "those people just don't understand the internal workings of a game developer". There's a lot of us here just on the Elemental forums that have had jobs in the industry and there are many of us that know for a fact how things are usually done in the larger companies. Simply by putting a little more thought into the planning of the later stages of release for Elemental they could have saved themselves from hearing a lot of bitching from the general community. That's just my opinion though.

Edit Note: I should probably point out that from what we've all been told the 0-day patch for Elemental will not be adding in large chunks of gameplay content. From what Frogboy says it's only adding extra polish, and I believe him.

Reply #46 Top

My favorite AI is one that plays like a World Class gamer with 80% emphasis on Role-play vs meta

 

Hence I agree that there will always be work to be done concerning AI.

Each new feature requires plenty of AI work to get back to speed, in relation to all in-place features. That's my take anyways.

Reply #47 Top

I hope we get one more patch for the beta just befor the release of game so we know some what what to except when retail comes out I still get few crashes here and there memory in task manager every now and then shoots up to 2k gigs of ram useage and then game locks up and i half to crash it.

I was reading that ATI cards could do that I am running ATI card the 4890 1gig MSI Cyclon I tryed the downloading newest drivers but it still dose it time to time it takes alot of turns but as game progress it ends up taking less and less what is funny is after a save and then a crash I usally can keep playing I know when it happens becusae end turn button greys out.

Reply #48 Top

Question: Did you ever tried an AI only games and see the results? Is there somebody that wins in the end?

Reply #49 Top

I'd personally like a Mercenaries game that is more like Mount and Blade.

 

Namely, battles happen whether you're there or not, and faction borders change with or without you.

That way, its not nearly as static, yet you can still have a large impact if you want to.

Reply #50 Top

I think alot of you have misread what the 0day patch is. Brad said the gold version will be the finished game and will be what the reviewers etc will be playing. The 0day patch will be full of goodies, content and balance tweaks etc.

The gold version won't be an incomplete game, Brad pointed this out way before the game even went gold that they would work on goodies in the space between gold and release.

Part of the reason why there probably won't be another beta this open is due to people not reading the information that's been given to them, and not providing reasonable and constructive suggestions and criticism. For every person who actually emails a suggestion or reports a bug there are 5 people asking for a revamp of the graphics, battle system, dynasty, tech tree etc.

So to clarify 0day patch is not an emergency patch to fix a broken or incomplete game. (Unless we hear otherwise)

Also if the games already gone gold and the dev's already know what they are putting into the 0day patch, what is the point of a public Beta 5?

I understand that we all wanted to play more end game and try out the refined Tac battles for balance and to gauge its fun factor. At this stage we have to have faith that the dev's know what they are doing and would be a whole lot more worried if they thought the battles wouldnt be fun. Brad even said himself that the battles in beta 4 were boring. The video of the beta 5 did little to assure us but we never got an in depth look at it and again Brad said they were still in the process of refining it at that stage. Stardock is an idny that cares what its fan base think, i don't think they would just stick the finger up at us say that the battle system is good if they no it isnt.

I do however think that we beta testers should get a day or two early download so we can spread the word by release day and encourge more people to pick up the game. We would be happy at getting the game early and to be finally playing the finshed article and by then the reviews would be out so the general rating of the game would already be established. There wouldn't be harm in letting us D/L early as The positive feedback will no doubt eclipse the negative. Unless of course there are legal/contractual restrictions on releasing the game early.

What do ya say?  :pout: