[Question] More Grunts

I've been rifling through the files to try and make one small mod that I've been wanting since I began playing (which was beta). I've been wanting to increase the amount of footsoldier grunts spawned from the very beginning by at least 3x...however looking at different files I've come up empty..

I've been able to increase the number of spawns able to be summoned by a General Demigod (even though I've run into an invisible barrier with that one, I think I was only able to spawn 12 minions total, not sure how to get around that yet, if someone else knows how please let me know!) but this isn't quite what i was looking for.

Does anyone know a solution to this problem or has a mod already been done for this?

1,791 views 7 replies
Reply #2 Top

Yeah I saw that mod...i'll dl it and try to dig out the files for only increasing spawns..thanks for the reference though! :grin:

Reply #3 Top

search for the conquestglobals.lua. there you will find the number of grunts for every level.

Reply #4 Top

I think lua\common\CitadelUpgrades.lua would be best to look at.

~ @ Line: 1064

# Troop Number

 

And look for each of the lines that says "...Troopname..." = { Add = 2 }

Where the 2 can be any number. I'm pretty sure that controls how many spawn, including when you get Preists/Catapultasaurii/Giants.

-Cheers

 

Reply #5 Top

conquestupgrades must be a special file of a mod cause it usually doesnt exist. standard is as i said conquestglobals.lua

Reply #6 Top

Quoting Derog, reply 5
conquestupgrades must be a special file of a mod cause it usually doesnt exist. standard is as i said conquestglobals.lua

CitadelUpgrades.lua is right out of the stock dgdata.zip: /lua/common/

ConquestGlobals.lua is in: /lua/sim/

Be more careful what information you post.

Reply #7 Top

i was and i am. it doesnt exist. perhaps you mean citadelupgrades.lua but i think conquestglobals fits better to that guys needs.