35% Bandwith use improvement not enough for me
Are more optimisations on the cards for future patches
I didn't know if this is a problem report or tech support issue, so I'm just posting it here since I'm pretty sure of what's going on. I'll be more than happy to get in touch with tech support and give them as much information on my situation as they request if it'll help resolve the issue.
The slowest ADSL available in my country has syncspeeds of 384kbps down and 128kbps up. That's my 'broadband' Internet connection for the time being. It's entry level but it's what I can afford. I've run some tests on SpeedTest.Net and it seems the actual throughput I get is between 0.06 and 0.08 Mbps (61kbps - 81.9kbps).
I got into my first 2v2 Pantheon game today. First try after the new update, in fact. It might not be representative but I was impressed. Sadly it quickly became evident that my slowass connection was lagging everyone up so I disconnected after broadcasting the predicament in All chat.
Anyway, I don't know what can be done other than hoping that GPG decrease the bandwidth requirements even more. So there it is. Gas Powered Games I hope you get this and are able to cut the networking overheads even more. According to my friends they've been able to play 6 player Supreme Commander over these same shocking connections so I'm holding thumbs you can reduce the bandwidth requirements for Demigod to that level.