Massive Fatal Errors

ever since the latest patch, ive been getting a retarded amount of client crashes. Before I hardly got any.

 

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x100cdee5
    attempted to read memory at 0x00370039

Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :

Callstack:
    UPNPNAT::add_port_mapping + 177653 bytes ((Unknown)(0) + 0 bytes)

Last 100 lines of log...

A full record of the log is stored in the Demigodlog.txt file

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Reply #2 Top

Exactly the same problem, only happened since patch.

Fatal errors are particularly experienced during joining games, (i.e when the host starts the game) Happens about once every 3 games without fail and is becoming increasingly annoying.

Its such a shame that such a good idea to create a game primarily derived from DoTA, has sooo many good things going for it... the whole thing has just been implemented so poorly.