Nuking planets is evil
another way ?
Maybe it would appear to you as a ridiculous or displaced comment but the fact is that I don't like nuking planets. Not especially because it means loss of ressources or planets when you are bombed or a painful wait as you have to annihilate a 6000 defended planet but mostly because, well, it is slaughtering civilians and even if it is a game, i feel uneasy about it.
So, i have a suggestion : Would it be possible to add a new capacity to siege fregates ? With the classical nuclear attack, i would like to see an "Invade planet" button. Instead of nuke, there would be landing barges sent from the ship and it would mean a slow decrease of the defense points of the planets every time a barge land.
The process could be slower than mere bombing but it would kill far less population and would end by either the capture of the planet or a bonus when you colonize it by, for exemple, allowing the half of planet upgrades built by the previous owner to be kept.
I have been thinking about this idea for some time and i have seen a similar one in a topic untitled "changes you would like to see in sins" or something like that so i suppose that it could interest some other people, maybe even a dev.
Thank you for reading.