TEC Carriers FTW!!
So I'm trying to figure out how TEC fits in the 1.1 game. Yes their capships have useful abilities (please don't marzabait on me) but where do TEC fit into a carrier race?
Can we come up with a scenario where TEC wins a carrier battle against matched Advent or Vasari without Cap abilities?
I'm thinking a 30 minute fleet with legs would be 15 carriers (all fighters), 15-20 LRM (reserved for cap killing), 40 Cobalts (carrier-killers), and 20 or more Hoshinkos. From here keep pumping out 2 or 3 Cobalts and Hoshinkos for every 1 carrier and LRM. Once you have 40 or more fighter squadrons you can start to think about bombers.
I haven't played much TEC in 1.1 though, so what do you think?