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Citadel Upgrades

Citadel Upgrades

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This screenshot is of a test on low-end hardware (playing on my laptop) to see how well the game scales between relatively low-end hardware. As incredible the graphics are in Demigod, the hardware requirements are the same as Forged Alliance (Geforce 66x series / ATI Xanything or better).

But here's the first look at the Citadel upgrades coming in Beta 2.  The GPG team is working hard to get Beta 2 ready to go, there's just so much stuff coming together and we are pleased to mention that Demigod will be the first Stardock game with a worldwide release in multiple languages which is another reason Beta 2 is running a bit late - we're having to get all the translation stuff put together.

Stay tuned.

51,011 views 80 replies
Reply #26 Top

yah tesb faster spawn rate might hurt yourself more than the enemy, but then it can also be used to overwhelm your enemy and win. Spending money on something which only gives you an advantage on certain situations is an interesting concept I think especially as you have also the option to upgrade the strength of your troops if you don't want to take that risk.

 

Reply #27 Top

Maybe upgrading the strength of your troops will increase the bounty on them?

Remember, these upgrades cost gold, so you're trading off the opportunity to buy your +80 hit points regen item and have the beast's ooze turned on permanently, which I will bet you is easily worth 9000gp worth of creep upgrades.

Reply #28 Top

Alot of people are complaining about faster spawn rate but i think if u get a couple upgrades for creeps like increased health or something, having a larger spawn would be pretty nice. Also what if your a general, then a larger spawn would be pretty nice on top of their special units.

lprometheus just because the assasin gets them too does'nt mean the assasins overpowered. They are probobly even before cathedral udgrades so if they gave them only to general he might be overpowered. Also making a general have to make abarracks to make units is stupid because then he'd have to pay for it. Generals get their own special units from castle or something. I forgot maybe they can just make them, I saw it somewhere but now I have forgotten.
Reply #29 Top

I for one would likely never invest any points into Increasing Spawn rates or Increasing the number of units spawned at any given time. I would simply view it as an oppurtunity for my enemy to gain more experience points. I would likely lean towards investing into more HP and Armor for my units so my enemies would get fewer experience points, due to the increased difficulty of the units they'll be facing. I'd also try to avoid investing into higher end units, such as healers, for a while because they also give nice big chunks of experience points as well.

In short, I'd try to use the upgrades to slow down my enemy's progress and income by giving them fewer things to kill.

Reply #30 Top

I probobly would too and lean torwards stronger units but for some generals alot of units might be  good.

Reply #31 Top

Quoting OrleanKnight, reply 4
I for one would likely never invest any points into Increasing Spawn rates or Increasing the number of units spawned at any given time. I would simply view it as an oppurtunity for my enemy to gain more experience points. I would likely lean towards investing into more HP and Armor for my units so my enemies would get fewer experience points, due to the increased difficulty of the units they'll be facing. I'd also try to avoid investing into higher end units, such as healers, for a while because they also give nice big chunks of experience points as well.

In short, I'd try to use the upgrades to slow down my enemy's progress and income by giving them fewer things to kill.

Interesting indeed. But If I have fewer things to kill, I'll kill you more often and I'll be happy with the extra gold that your death gives to me.

Reply #32 Top

WAIT!!!

I am more that happy to see citidel upgrades and more info but that brings me to the questions:

What if there are more that one players on a team, who decides on what upgrades to take?
Is the gold invested in the upgrade come from the team pool or from the one who chose the upgrades?

We should think about those problems

I can think on one solution, in which before the match the team deciced on a captain who choose the upgrades.

What do you think?

Reply #33 Top

I think each player should get his/her own upgrades for their spawn

Reply #34 Top

This is TEAMplay. So i guess the $$ for the citadel upgrade comes from the players. A wise team will discuss a strategy for buying citadel upgrade.

They will be verry hard to do because you have to think about your new armor or better creep on maps.

On my case, it will depends on the situation.

Reply #35 Top

I'm really looking forward to putting this into practice.

I didnt see the info anywhere else, but will their be different factors that effect your war rank?

I.E. I know some flags were ment to, but it does slowly progress on it's own. Will there be other factors effecting WR advancement now?

Reply #36 Top

Quoting X-Raider, reply 7
WAIT!!!

I am more that happy to see citidel upgrades and more info but that brings me to the questions:

What if there are more that one players on a team, who decides on what upgrades to take?
Is the gold invested in the upgrade come from the team pool or from the one who chose the upgrades?

We should think about those problems

I can think on one solution, in which before the match the team deciced on a captain who choose the upgrades.

What do you think?

 

I think the upgrades should be bought for the whole team, but on a upgrade by upgrade basis.  In other word I spend my own money and then I get to choose what upgrade get purchased.  That is the most straight forward and logical approach.  Although, I would love to see a setup where you can put 50% or some smaller increment toward a purchase and your team could do so as well, or if you like you could come back later to pay what your team did not.

Reply #37 Top

I'd love to be able to just toss 1k at an upgrade...intresting idea. Would give it more of a team money pool feel.

Reply #38 Top

I am sure that that is something technically feasible.  When we get the beta, we should request it.  That is ne of those tweaks that is more than reasonable.

Reply #39 Top

I'm 100% down for it. Given we havnt played Beta 2, but I can't see any balance issues with it.

Reply #40 Top

I think that u should be able to get them for yourself but if the majority of the team votes yes on getting an upgrade then a small amount will be taken or whatever amount to pay for it. If your team buy it it will cost less than everyone indivually buying it though.

Reply #41 Top

Hmm.

What if when The Forces of Light/Darkness finish off a Demigod, the gold for the kill is added to the team's coffers so that anyone on the Team could use that mula to purchase an upgrade.

I was never paying enough attention when it happened, but when the Forces of Light/Darkness kill a Demigod right now, I think it divies the money up amoung the team...I think. If not, this could be a cool way to have the towers/creeps killing someone more helpful. :D

Reply #43 Top

Yah that could be an interesting idea.

Reply #44 Top

I think each player should have there own portal and upgrades in a multiplayer game. Because I can tell you right now that if one person gets to use the updates in the Citadel that will be very lame and bad for this game.

Reply #45 Top

Quoting lprometheus, reply 19
I think each player should have there own portal and upgrades in a multiplayer game. Because I can tell you right now that if one person gets to use the updates in the Citadel that will be very lame and bad for this game.

The team will most certainly have a shared citadel. 

You have strange and confusing ideas Ipromethus, and frequently make rude or overexagerated statements.  I am sure each person will NOT get their own portal.

Reply #46 Top

The minimap looks nice.

It's nice and light weight.  Thanks for not screwing up a large portion of my screen.  I was so worried we'd get some big opaque box or circle.

Reply #47 Top

The team will most certainly have a shared citadel.

You have strange and confusing ideas Ipromethus, and frequently make rude or overexagerated statements. I am sure each person will NOT get their own portal.

Well it is like this I don’t want an Idiot like you making the decisions for upgrade for the whole team and who made you the alpha god of the forms. The only way they can do it and have a hope of it not being lame is to let each person use his or her gold on upgrades other team mates have not purchased yet.

Reply #48 Top

Quoting lprometheus, reply 22

The team will most certainly have a shared citadel.

You have strange and confusing ideas Ipromethus, and frequently make rude or overexagerated statements. I am sure each person will NOT get their own portal.

Well it is like this I don’t want an Idiot like you making the decisions for upgrade for the whole team and who made you the alpha god of the forms. The only way they can do it and have a hope of it not being lame is to let each person use his or her gold on upgrades other team mates have not purchased yet. And Trigminal do you have a life or a women cause all you do is post on here. If you don’t go to Vegas it will do you a world of good.

I do not believe he thinks he is any sort of alpha god, I share his sentiment. I understnad your idea Iprometheus, I think there could definitely be problems and disagreements with who upgrades the citadel and how it is done, although I do think that everyone getting their own portal is a bit much. What if the game is a 2v3 match? 3 potals against 2 will make a big difference, and ultimately its possible to have a 1v5 match, I can't even fathom that.

The point is, its not your ideas that people are disagreeing with, but the way you present them. You do come off as rude a good deal of the time, whether you mean to or whether that is actually who you are, it might be good to try and express what you are trying to say differently at times

Reply #49 Top

I just thought of an idea for how citadel upgrades might be paid for. Maybe instead of gold, there is a team currency that is accumulated by defeating creeps or demigods or buildings or capping flags that can go towards upgrading the citadel. And maybe whoever has currently accumulated the most of this currency has the opwer to make the upgrade?

just an idea

Reply #50 Top

Quoting lprometheus, reply 22

The team will most certainly have a shared citadel.

You have strange and confusing ideas Ipromethus, and frequently make rude or overexagerated statements. I am sure each person will NOT get their own portal.


Well it is like this I don’t want an Idiot like you making the decisions for upgrade for the whole team and who made you the alpha god of the forms. The only way they can do it and have a hope of it not being lame is to let each person use his or her gold on upgrades other team mates have not purchased yet. And Trigminal do you have a life or a women cause all you do is post on here. If you don’t go to Vegas it will do you a world of good.


I just want you to know that I've reported you for blatantly flaming. These are beta forums, not the WoW forums, so perhaps it'd be a better idea to act a little more mature here.